Internship - Animator

3 Months ago • All levels • Animation

About the job

Job Description

Animator Internship at Larian Studios - create charming in-game animations, collaborate with level designers, and polish animations.
Must have:
  • Animation Theory
  • Autodesk Maya
  • Game Development
  • Collaborative Work
Good to have:
  • Animation Pipeline
  • Script Languages
  • Non-mainstream Animation
  • Role-playing Games
Perks:
  • Award-winning Studio
  • High-quality Games
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Animator (Internship) to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Understand the requirements of the game and maintain the animation style of the production title.
    • Vocalise your obstacles and needs to your supervisor.
    • Respect the deadlines set for you by your supervisor.
    • Peer review the work of your colleagues and understand you’re part in the team..
    • Create charming and believable in-game animations ranging from the biggest creature to the smallest assets.
    • Partner up with level designers in their needs to create an emotionally engaging world.
    • Maintain your own animations through polish and bug fixing.

Requirements

    • Fundamentals of animation theory, techniques and acting/staging.
    • The english language, both written as spoken.
    • Game development processes and limitations.
    • Production limitations of character and animation pipelines.
    • Collaborative work in a studio environment, in both taking and giving feedback.
    • Giving feedback in a constructive and motivating manner.
    • Voicing opinions in a professional manner.
    • Proactive participation in game development.
    • Self-motivated.
    • Has an active interest in video games, particularly in role-playing games
    • Passionate about animation, with a bonus for an active interest in non-mainstream animation productions.
    • Must already be eligible to work in the country and possess any required documents (visa/permit).
    • Autodesk Maya, with its script languages as a bonus.


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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Guildford, England, United Kingdom (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Ghent, Flanders, Belgium (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Guildford, England, United Kingdom (On-Site)

Ghent, Flanders, Belgium (On-Site)

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