Internship - Engine Programmer

2 Months ago • Upto 1 Years • Game Programmer

About the job

Job Description

Larian Studios seeks an Engine Programmer Intern to contribute to upcoming RPGs. Must have C++ experience, understanding of game mechanics (state machines, pathfinding, AI), and a knack for creating engaging gameplay. Teamwork and problem-solving skills are essential.
Must have:
  • C++ Experience
  • Game Mechanics
  • Gameplay Design
  • Teamwork Skills
Good to have:
  • UI Design
  • Code Maintainability
  • Problem-solving
  • Communication
Perks:
  • Award-Winning Studio
  • High-Calibre Games
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer - Intern to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Work on all aspects of engine and gameplay systems of the RPG: designing, developing and support.
    • Work in tandem with Larians other programmers
    • Work closely together with the other departments to implement the needed game components.
    • Work together with the UI designers on the in-game UIs.
    • Write robust and maintainable code.
    • Be an active participant in the design and production of the game; the technical side of the creative team!

Requirements

    • Experience or Interest in C++.
    • Open minded, willing to experiment and iterate over a specific feature.
    • Concepts as state machines, pathfinding, AI routines should be second nature.
    • Ability to think like a designer to create compelling and fun game play.
    • Good communication skills in English.
    • You are a team player and willing to take responsibility.
    • Problem-solving skills.

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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Guildford, England, United Kingdom (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Ghent, Flanders, Belgium (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Guildford, England, United Kingdom (On-Site)

Ghent, Flanders, Belgium (On-Site)

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