Internship - Graphics Programmer

2 Months ago • Upto 1 Years • Game Programmer

About the job

Job Description

Larian Studios seeks a Graphics Programmer Intern to contribute to their proprietary engine's VFX development. Must-haves include C++ experience, understanding of state machines, pathfinding, and AI routines, and strong communication skills.
Must have:
  • C++ Experience
  • State Machines
  • Pathfinding
  • AI Routines
Good to have:
  • VFX Knowledge
  • Materials
  • Post-Process Effects
  • Rendering Pipeline
Perks:
  • Award-Winning Studio
  • Team Collaboration
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Graphics Programmer  - Intern to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Help to maintain and extend our proprietary engine on its VFX related part (particle simulation, materials, post-process effects, rendering/lighting pipeline).
    • Work closely together with the Art/VFX department, to implement visual effects of topnotch quality and extend our library of existing VFX components.
    • Document code features.

Requirements

    • Experience or Interest in C++.
    • Open minded, willing to experiment and iterate over a specific feature.
    • Concepts as state machines, pathfinding, AI routines should be second nature.
    • Ability to think like a designer to create compelling and fun game play.
    • Good communication skills in English.
    • You are a team player and willing to take responsibility.
    • Problem-solving skills.



    • Ready to apply? Please upload your CV/Cover letter in English.
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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Guildford, England, United Kingdom (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Ghent, Flanders, Belgium (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Guildford, England, United Kingdom (On-Site)

Ghent, Flanders, Belgium (On-Site)

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