Junior Environment Artist (Generalist)

1 Month ago • 1 Years + • 3D Art

Job Summary

Job Description

GIANTS Software seeks a Junior Environment Artist (Generalist) in Brno, Czech Republic to contribute to their acclaimed Farming Simulator series. Responsibilities include creating high-poly and low-poly 3D models of plants, generating UV maps and textures using PBR workflows, and setting up materials for their proprietary engine. The ideal candidate possesses at least one year of game industry experience, strong Maya skills, and a keen eye for detail. Collaboration and proactive communication within a distributed team are crucial. Experience with Substance Designer/Painter or 3D Coat is a plus.
Must have:
  • 1+ year game industry experience
  • Proficient in Autodesk Maya
  • AAA quality plant modeling & texturing
  • PBR workflow expertise
  • Excellent teamwork skills
  • High attention to detail
Good to have:
  • Art-oriented education
  • Substance Designer/Painter or 3D Coat experience
  • Real-time simulator asset creation
Perks:
  • Flexible hours
  • Modern workspace
  • Attractive salary & bonuses
  • Snacks & drinks
  • Team-building events

Job Details

Company Description

GIANTS Software is one of the most successful game developers in Europe, with offices in Zürich, Switzerland, Erlangen, Germany, Brno, Czech Republic and Chicago, USA. It is well known for its “Farming Simulator” series, a worldwide best-selling game and real-time simulation, for many years.

Job Description

To strengthen our team of artists we are looking for an

Junior Environment Artist (Generalist)

based in Brno, Czech Republic.

As a part of a distributed team, it is necessary that the candidate is proactive and able to coordinate with other team members.

Job Responsibilities

  • Creation of highpoly and lowpoly models 
  • Creation of UV maps and textures for PBR
  • Setting up materials for a proprietary game engine

Qualifications

Expected Qualifications

  • At least 1 years in the game industry
  • Very good knowledge of Autodesk Maya
  • Ability to create realistic 3D models of plants and textures in AAA quality
  • Experience with foliage creation
  • Experience with PBR workflow
  • Attention to detail and precision
  • Good knowledge of English language
  • Excellent ability to work in a team
  • Self-reflection and ability to receive feedback

What would be a plus?

  • Art oriented education (3d art, design, art school)
  • Experience with Substance Designer / Painter or 3D Coat
  • Previous experience with production of assets for real-time simulators

Additional Information

What do we offer?

  • Variety: Challenging, creative projects with ample room for innovation
  • Work-life Balance: Flexible hours to accommodate effective working styles
  • Inclusivity: open, collaborative atmosphere with flat hierarchies & open doors
  • Company Growth: we’re a young, diverse, successful, and growing company
  • Personal Development: individual opportunities for professional growth
  • Modern Workspace: up-to-date hardware & software solutions
  • Top location: central office with excellent public transport links
  • Stability & Perks: Permanent employment, attractive salary, bonuses
  • Extras: Complimentary drinks, snacks and fruit, team-building events

To apply for this position, please send us a resume and a cover letter.

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About The Company

🏢 About GIANTS Software 


GIANTS Software GmbH is an international video game developer and publisher from Switzerland, founded in 2004 and known worldwide for creating the acclaimed Farming Simulator series. The team with offices in Switzerland (Zurich), Germany (Erlangen), USA (Chicago) and Czech Republic (Brno) is very committed to maintain close contact to the agricultural industry and to engage with the community. For more information, please visit giants-software.com 

 

🚜 About Farming Simulator


Since 2008, over 30 million versions of Farming Simulator have been sold worldwide. The game series has been released on all popular platforms including consoles, mobile phones, tablets and PCs since 2008. From the start, the team enabled users to create mods with the company’s own GIANTS Engine. With the Farming Simulator League (FSL), the series introduced a competitive eSports mode in 2019 – with teams competing in professional tournaments and many acclaimed brands and sponsors on board. 

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