Junior Game Economy Designer

1 Year ago • 1 Years +
Game Design

Job Description

Junior Game Economy Designer needed to design monetization features and balance game economies. Must have experience in economy design, modelling skills, and strong communication.
Good To Have:
  • SQL Knowledge
  • Microsoft Excel
  • Unity Experience
  • UX Design
Must Have:
  • Game Economy Design
  • Player Behaviour Models
  • Strong Communication Skills
  • AB Testing
Perks:
  • Supportive Environment
  • Focus on Development

Add these skills to join the top 1% applicants for this job

unity
sql
microsoft-excel
excel
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forecasting-budgeting
talent-acquisition
ms-office

Kwalee creates engaging and innovative games that are easy to pick up and play. Specialising in both the development and publishing of casual and hybrid casual games, we also bring our creative touch to publishing PC & Console titles, ensuring a diverse and exciting gaming portfolio. 
With a focus on fun and creativity we have made a mark in the gaming industry and strive to make the most fun games for the world's players! Joining Kwalee means becoming part of a team that has reached over 1 billion players around the globe.

As we continue to grow, we are now looking for a Junior Game Economy Designer  to join our Design team in our office in Leamington Spa. 

As the Junior Game Economy Designer you will be responsible for creating economy models, monetisation gameplay features and balancing the game’s economy. You will work closely with fellow game designers, product managers and data analysts and will report to our lead game designer.

Responsibilities

    • Working closely with designers and the analytics team to develop the right inputs, and measurements for evaluating a game's economic patterns.
    • Creating models for various interpretations of the game economy and forecasting player behaviours to find the right global maxima approach.
    • Collaborate with the Art Leads to find the right information hierarchy and UI conventions to get information across to the user in a tone and style appropriate to each game.
    • Working with the analytics department to understand the results of your work and the impact it has on player behaviour.
    • From paper to playable you will be able to visualise the desired UX, both in UX tools or in Unity.
    • Providing feedback based on your expertise on a wide range of games.

Requirements

    • A minimum of 1 year experience in an economy design or balancing role within gaming or a game economy design degree. Personal projects can count as experience.
    • Can create models in industry standard tools to model player behaviours and the resultant economy impacts of those.
    • Can devise the parameters and measurements for effective AB testing of game economy variations.
    • Strong written and verbal communication skills.
    • Ability to work creatively in a demanding team environment.
    • Absolute passion for playing and making video games, especially mobile games.
    • Strong creative ideas and imagination, able to entertain players with challenges, humour, surprises and fun.
    • Positive attitude, self driven and able to work alone or as part of a team.
    • Excellent numerical skills, understanding of ratios and relationships between various data sets.
    • Good or excellent grasp of Microsoft Excel.
    • Working knowledge of SQL.
Compensation & Benefits: The design of our compensation and benefits revolves around a people-first philosophy. We have a supportive environment, with a strong focus on development and wellbeing. In structuring benefits across our offices, we adhere to core principles and align with local standards. Salaries are fairly benchmarked in accordance with background and skills, against industry and location standards. Our Talent Acquisition team will share more details with you as you progress in the recruitment process. They're eager to connect with you and can't wait to have a conversation!

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