You are an up and coming Software Engineer looking to join a team building the next generation of VR games. You have a passion for games and technology and a drive to work collaboratively. You’re looking to grow your engineering skills, experience, and learn as a part of a best-in-class VR studio.
Junior Gameplay Engineer - BigBox Responsibilities
Create VR software within a highly dynamic and iterative team environment
Develop, test and maintain quality code and documentation
Learn new tools, technologies and approaches for development
Work as a team, contributing to important decisions of what we build
Develop prototypes and experiments, while researching and recommending possible solutions
Test and support the product as a game as a service
Collaborate with producers, artists, and engineers to implement new features, and solve creative problems
Minimum Qualifications
Experience developing software with either on the job experience, projects outside of school, open source and personal projects
Familiarity with 3D game engines, ie: Unity, Unreal, etc.
Competent with 3D math basics
Understanding of the product life-cycle and live service
Experienced working in a fast-paced environment
Proven communication, documentation, and collaboration skills
A customer-service mindset, helping to deliver on time as part of a focused team
Bachelor in Computer Science or equivalent experience
Preferred Qualifications
Experienced building VR or AR apps
Experience building games, tools, or apps for personal use
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.
$117,000/year to $137,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation.
The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem.
Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.
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