Junior Level Designer

1 Week ago • All levels

Job Summary

Job Description

As a Junior Level Designer at Haven Studios, you will be responsible for creating exceptional player experiences and supporting the overall game design vision. You'll collaborate with different teams, using your passion for design to inspire others. Your tasks include designing, implementing, and iterating PVP and interior levels, as well as ensuring the quality of the game. You will use feedback and data to improve level content, review work, and help with level editing tools. You'll also work with the team to solve design problems and fix bugs, contributing to the development of the game Fairgames. The role involves a strong focus on teamwork and communication to ensure the design vision is realized.
Must have:
  • Experience in a related role.
  • Strong analytical and critical thinking skills.
  • Strong interest in Multiplayer/Live Service games.
  • Good awareness of the flow and pace of a game.
  • Knowledge of level editing tools.
  • Good documentation skills and attention to detail.
  • Excellent collaboration and communication skills.
Good to have:
  • Knowledge of Unreal level editing tools and scripting languages.
  • Familiarity with 3D modeling tools.

Job Details

// ENGLISH VERSION WILL FOLLOW //

Haven Studios est un studio de développement de jeux vidéo basé à Montréal. En mai 2021, nous nous sommes embarqués dans un voyage pour créer Haven en tant que petite équipe avec de grandes ambitions. Notre objectif était de bâtir un studio composé de personnes exceptionnelles où, ensemble, nous pourrions créer le genre de jeux que nous avons toujours voulu créer - des jeux auxquels nous avons toujours souhaité jouer. Chez Haven, nous pensons que la bienveillance, l'adaptabilité et un optimisme sans faille permettent d'atteindre l'excellence créative. Nous sommes un studio hybride qui favorise la flexibilité, la concentration et la collaboration de nos équipes.

Haven a rejoint la famille PlayStation Studios en tant que première équipe de développement de jeux Sony au Canada en 2022.

Nous avons fait des progrès étonnants en peu de temps grâce à notre équipe talentueuse et passionnée et à ses excellentes contributions. Notre premier jeu, Fairgames, est en cours de développement pour PlayStation et PC. Fairgames est un jeu d'action et de braquage multijoueur compétitif dont la vision est de construire un monde systémique et évolutif axé sur la liberté, le frisson et le jeu, qui divertira et engagera les joueur·euse·s pour les années à venir.

Poste - Concepteur·rice de Niveaux Junior

Nous recherchons un·e Concepteur·rice de Niveaux Junior pour rejoindre notre studio. Vous créerez des expériences exceptionnelles pour les joueur·euse·es et soutiendrez la vision globale du design du jeu. Vous collaborerez étroitement avec plusieurs disciplines au sein de l'équipe et mettrez à profit votre passion pour le design afin d'inspirer ceux qui vous entourent, en utilisant le feedback et les données pour créer un contenu amusant et stimulant.


 

Reporting

Le·a Concepteur·rice de Niveaux Junior relèvera de la Productrice.

Responsabilités et tâches

  • Concevoir, implémenter et itérer les niveaux PVP et intérieurs.

  • Travailler avec l'équipe de conception pour prioriser les fonctionnalités, valider la qualité du jeu et assurer la livraison des tâches dans les délais impartis.

  • Évaluer le gameplay et le flux pour s'assurer que l'expérience désirée par le joueur est atteinte.

  • Utiliser le feedback et les données pour maintenir et stimuler le développement continu du contenu des niveaux.

  • Réviser le travail et fournir un retour d'information constructif.

  • Aider à la conception et au développement d'outils d'édition de niveaux personnalisés et de scripts de base.

  • Travailler en étroite collaboration avec les autres disciplines sur tous les aspects du processus de développement afin de s'assurer que la vision du design est réalisée.

  • Collaborer avec l'ensemble de l'équipe pour résoudre les problèmes de conception.

  • Réparer les bogues de conception.

Qualifications recherchées

  • Expérience dans une fonction connexe.

  • Solides capacités d'analyse et de réflexion critique pour examiner et évaluer les niveaux par rapport aux critères de conception.

  • Intérêt marqué pour les jeux multijoueurs/en direct.

  • Bonne connaissance de la fluidité et du rythme d'un jeu.

  • Connaissance des outils d'édition de niveaux.

  • Bonne capacité de documentation et souci du détail.

  • Excellentes aptitudes à la collaboration et aisance à communiquer des idées et des concepts de conception dans toutes les disciplines.

Qualifications souhaitées

  • Connaissance des outils d'édition de niveaux et des langages de script d'Unreal.

  • Familiarité avec les outils de modélisation 3D.



 

// ENGLISH VERSION //


 

Haven Studios is a game development studio headquartered in Montreal. In May 2021, we embarked on a journey to start Haven as a small team with big ambitions. Our goal was to build a studio of exceptional people where together we could make the kind of games we’ve always wanted to create – games we’ve longed to play. At Haven, we believe that kindness, adaptability and fearless optimism make space for creative excellence. We are a hybrid studio that supports flexibility, focus and collaboration for our teams.

Haven joined the PlayStation Studios family as the first Sony game development team in Canada in 2022.

We have made amazing progress in a short time thanks to our talented, passionate team and their excellent contributions. Our first game, Fairgames, is in development for PlayStation and PC. Fairgames is a competitive multiplayer action heist with a vision to build a systemic and evolving world focused on freedom, thrill and playfulness that will entertain and engage players for years to come. 

Position – Junior Level Designer

We are looking for a Junior Level Designer to join our studio. You will craft exceptional experiences for the player and support the overall design vision for the game. You will collaborate closely with several disciplines across the team and leverage your passion for design to inspire those around you, using  feedback and data to create fun and challenging  content.

Reporting

The Junior Level Designer will report to the Producer.

Responsibilities and Duties

  • Design, implement and iterate PVP and interior levels.

  • Work with the design team to prioritize features, validate the game’s quality, and ensure  the timely delivery of tasks.

  • Assess gameplay and flow to ensure desired player experience is achieved.

  • Use feedback and data to maintain and drive the continual development of level content.

  • Review work and provide constructive feedback.

  • Assist with the design and development of custom level editing tools and basic scripting.

  • Work closely across disciplines on all aspects of the development process to ensure design vision is realized.

  • Collaborate with the team at large to resolve design challenges.

  • Fix design bugs.

Experience and Skills Required

  • Experience in related role.

  • Strong analytical and critical thinking skills to review and assess levels against design criteria.

  • Strong interest in Multiplayer/Live Service games.

  • A good awareness of the flow and pace of a game.

  • Knowledge of level editing tools.

  • Good documentation skills and attention to detail.

  • Excellent collaboration skills and at ease communicating design ideas and concepts across all disciplines.

Preferred Qualifications

  • Knowledge of Unreal level editing tools and scripting languages.

  • Familiarity with 3D modeling tools.

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About The Company

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

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