Junior Level Designer/Concepteur-trice de niveau junior

4 Months ago • Upto 10 Years • Game Design

Job Summary

Job Description

Haven Studios is seeking a Junior Level Designer to create exceptional PVP and interior levels for a AAA multiplayer game. The ideal candidate will have experience in level editing tools, strong analytical skills, and a passion for multiplayer games.
Must have:
  • Level Editing Tools
  • Multiplayer Games
  • Analytical Skills
  • Game Design
Good to have:
  • Unreal Engine
  • 3D Modeling
  • Scripting Languages
  • Live Service
Perks:
  • PlayStation Studios
  • New IP

Job Details

LOCATION - Hybrid, Quebec

 

In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.

We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.

Haven joined the PlayStation Studios family in 2022, and we are on track to build an exclusive new IP for Playstation and grow the first Sony game development team in Canada.

 

We are looking for a Junior Level Designer to join our studio. You will craft exceptional experiences for the player and support the overall design vision for the game. You will collaborate closely with several disciplines across the team and leverage your passion for design to inspire those around you, using  feedback and data to create fun and challenging  content.

Reporting

The Junior Level Designer will report to the World Producer.

Responsibilities and Duties

  • Design, implement and iterate PVP and interior levels.
  • Work with the design team to prioritize features, validate the game’s quality, and ensure  the timely delivery of tasks.
  • Assess gameplay and flow to ensure desired player experience is achieved.
  • Use feedback and data to maintain and drive the continual development of level content.
  • Review work and provide constructive feedback.
  • Assist with the design and development of custom level editing tools and basic scripting.
  • Work closely across disciplines on all aspects of the development process to ensure design vision is realized.
  • Collaborate with the team at large to resolve design challenges.
  • Fix design bugs.

Experience and Skills Required

  • Experience in related role.
  • Strong analytical and critical thinking skills to review and assess levels against design criteria.
  • Strong interest in Multiplayer/Live Service games.
  • A good awareness of the flow and pace of a game.
  • Knowledge of level editing tools.
  • Good documentation skills and attention to detail.
  • Excellent collaboration skills and at ease communicating design ideas and concepts across all disciplines.

Preferred Qualifications

  • Knowledge of Unreal level editing tools and scripting languages.
  • Familiarity with 3D modeling tools.

 

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About The Company

HAVEN, A NEW MONTREAL-BASED PLAYSTATION GAME DEVELOPMENT STUDIO WORKING ON AN ORIGINAL, NEW IP FOR PLAYSTATION.

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

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