Junior UI Artist (m/ f/ d)-5803

6 Months ago • 3-10 Years • UI/UX Design

Job Summary

Job Description

This role requires 3+ years of experience in the games industry, with a strong portfolio of UI visuals. Expertise in Adobe Suite, Figma, and Unity is essential. Candidates should possess exceptional graphic design skills and a deep understanding of UI/UX principles.
Must have:
  • UI/UX Experience
  • Adobe Suite
  • Figma
  • Unity
Good to have:
  • Casual Farm
  • Illustration Skills
  • Concept Art
  • VFX
Perks:
  • Remote Work
  • Flexible Hours

Job Details

Your Job
We are looking for a Junior UI Artist with experience in Mobile Games to join the Farmerama Team. The responsibilities include creating user-centric game interface and experience, managing multiple tasks while adhering to deadlines.
We need a detail-oriented, flexible, good team player. Primarily our ideal UI Artist is creative and artistic with a strong working knowledge of UI and UX across casual and cartoony mobile games. Secondarily, the candidate has a passion for the Unity technical pipeline as a support skill.
Responsibilities
- Creating appealing UI across for Farmerama Live Ops, working directly with the Art Lead and the other UI Artists.
- Applying and maintaining a consistent art style throughout the entire project interface.
- Improving on old designs while keeping the project’s identity consistent.
- Creating mockups demonstrating UI/UX flow.
- Collaborate with the the other UI Artists, Game Designers, Narrative and Developers in the implementation of UI components and the desired flow of the game UX.
- Iterating using feedback from multiple departments to drive and polish features to a high-quality state.
- Ideally can animate button presses, screen transitions and UI FX.
- Integrating assets in the games without sacrificing the artistic vision or exceeding technical limits of the target devices.
- Learning game engine capabilities and limitations, enthusiastic to ‘find a way’ to meet challenging artistic visions.
- Attending meetings to discuss ongoing and upcoming tasks, as well as brainstormings and kickoffs.
- Maintaining and improving UI production/workflow/pipeline documentation pertaining to each project.
Requirements
- Certificate, associate degree, or bachelor's degree in graphic design or a related field.
- Strong portfolio of UI visuals with a lean toward the casual and cartoon aesthetic.
- Exceptional graphic design skills across iconography, layout, typography, and colour theory with a portfolio that demonstrates this.
- Ability to render visuals to a high quality combined with a strong understanding of UI and UX principles.
- Awareness of current trends in user interface design across the games industry.
- Great communication skills both written and verbal - the need to keep people in the loop is essential.
- Deep familiarity with industry art pipelines - understanding common problems and solutions for UI asset creation and flow in mobile games.
- Proficiency in entire Adobe Suite.
- Experience in creating UX Flows in Figma
- Experience with Unity game asset pipeline.
- Understanding of mobile device limitations and challenges.
- Keen ability to create appealing, mobile friendly UI.
- Attention to detail.
- Problem solving skills.
- Ability to take feedback and apply it. 
- Organized and timely.
- Strong passion for gaming.
- 3+ years professional games industry experience.

Major Plus:
- Knowledge of casual farm games.
- Practical knowledge of illustration skills and concept art.
- Ability to produce particles, shaders and other VFX in the UI space.
Benefits
Why you will love working at BIGPOINT... 

  • Entertain millions of players with high-quality games, disrupt the markets with new multiplayer ideas in multiple different genres and tech projects 
  • Matrix structure that offers the possibility to work on multiple projects with a lean hierarchy for fast decision-making 
  • Work-Life Benefits fully remote from around Germany, flexible working hours, 30 days of vacation
  • Visa & Relocation Support
  • Wellbeing Benefits attractive rates for a gym membership in cooperation with QUALITRAIN 
  • Mental Health Benefits anonymous employee counselling at Fürstenberg Institute 
  • Activity Package regular team events, hackathons, and company events 
  • Education Package yearly education budget for every employee 
FAQ Info
Any questions? Feel free to take a look at our FAQ!
Contact
For direct application: please send only completed application (CV, Cover Letter, References) to career@bigpoint.net and refer to the job reference number.
About us
With over 410 million registered players and over 50 games, Bigpoint is one of the leading developers and publishers of free to play games in the world. Being part of the Yoozoo group, we believe that everybody should be able to play great games and, with an uncompromising focus on quality, strive to push the boundaries of gaming, exceeding our players expectations with fun, accessible and innovative content.

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About The Company

Bigpoint was founded in 2002 with the goal to provide great games that everybody can play. Over the following decade and beyond, we have continued to challenge what is possible in the online gaming sector – both from a technical and creative point of view. With releases such as Seafight, DarkOrbit Reloaded and Farmerama as well as the more recent launches of Drakensang, Hocus Puzzle and League of Angels II we have been consistently aiming to go beyond established benchmarks and introduce innovative gameplay to all categories of players. This has resulted in passionate communities who we see not only as consumers, but as invaluable and trusted partners who we involve in the shaping of the future of our titles as well as the company itself. All of our games are free-to play, everybody can access our titles without having to spend any money. Our game designers have the challenge of building monetization systems which are fair for all of our players. We strive for all of our players to have access to the majority of the content available in our games for free. 

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