Milestone is a company founded in 1996 that develops and publishes worldwide multiplatform video games. line-up both titles based on prestigious licenes such as and Supercross a proprietary IP. Thanks to our technological and creative know-how, we have been able to establish ourselves on the international market in the racing video game , for which we are recognied and appreciated all over the world. Ours story of a solid, dynamic company that is constantly growing and constantly looking for new technological and creative challenges. Our development teams are young, proactive and united by a great passion for video games and a strong enthusiasm for their work.
As a Junior VFX Lighter, you will join the development team Milestone product line. By working with manager and senior colleagues, you will useful skills to create stage lighting and real-time particle effects for various game environments.
Key requirements
- Basic knowledge of realtime lighting techniques
- Knowledge of Maya or 3D Studio Max
- Knowledge of Unreal Engine 5 and real-time particle systems
- Knowledge of rendering engines (VRay, Arnold, MentalRay)
- Good knowledge of English
Preferential requirements
- Knowledge of principles
- Knowledge of and basic lighting (photo s/light management)
- Knowledge of post-production techniques (L, Tone Mapping, Color Correction)
- Basic knowledge of Niagara
Soft skills
- Problem solving, deadline management skills
- Excellent communication skills
- To update themselves independently on technical innovations in the sector
- Growth and conti training
- Stimulating, young and dynamic environment
- Hybrid working mode
“This role is open to candidates of all genders (Law 903/77 - Legislative Decree No.198/2006) and to those belonging to Protected Categories, in accordance with law 68/99 .”
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