Junior VFX Artist-Lighter

1 Month ago • All levels

Job Summary

Job Description

As a Junior VFX Lighter, you will join the development team at Milestone, working with senior colleagues to create stage lighting and real-time particle effects for various game environments. The company, founded in 1996, develops and publishes multiplatform video games. Their development teams are young and passionate about video games. The role involves problem-solving, deadline management, and excellent communication skills. The candidate should also be willing to independently stay updated on technical innovations. The company offers growth and continuous training in a stimulating and dynamic environment.
Must have:
  • Basic knowledge of realtime lighting techniques.
  • Knowledge of Maya or 3D Studio Max.
  • Knowledge of Unreal Engine 5 and real-time particle systems.
  • Knowledge of rendering engines (VRay, Arnold, MentalRay).
  • Good knowledge of English.
Good to have:
  • Knowledge of principles.
  • Knowledge of and basic lighting (photo s/light management).
  • Knowledge of post-production techniques (L, Tone Mapping, Color Correction).
  • Basic knowledge of Niagara.
Perks:
  • Growth and continuous training.
  • Stimulating, young and dynamic environment.

Job Details

Company Description

Milestone is a company founded in 1996 that develops and publishes worldwide multiplatform video games. line-up both titles based on prestigious licenes such as and Supercross a proprietary IP. Thanks to our technological and creative know-how, we have been able to establish ourselves on the international market in the racing video game , for which we are recognied and appreciated all over the world. Ours story of a solid, dynamic company that is constantly growing and constantly looking for new technological and creative challenges. Our development teams are young, proactive and united by a great passion for video games and a strong enthusiasm for their work.

Position

As a Junior VFX Lighter, you will join the development team Milestone product line. By working with manager and senior colleagues, you will useful skills to create stage lighting and real-time particle effects for various game environments.

Requirements

Key requirements

- Basic knowledge of realtime lighting techniques

- Knowledge of Maya or 3D Studio Max

- Knowledge of Unreal Engine 5 and real-time particle systems

- Knowledge of rendering engines (VRay, Arnold, MentalRay)

- Good knowledge of English


Preferential requirements

- Knowledge of principles

- Knowledge of and basic lighting (photo s/light management)

- Knowledge of post-production techniques (L, Tone Mapping, Color Correction)

- Basic knowledge of Niagara


Soft skills

- Problem solving, deadline management skills

- Excellent communication skills

- To update themselves independently on technical innovations in the sector


Other information

Altre informazioni

- Growth and conti training

- Stimulating, young and dynamic environment

- Hybrid working mode



“This role is open to candidates of all genders (Law 903/77 - Legislative Decree No.198/2006) and to those belonging to Protected Categories, in accordance with law 68/99 .”



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