Lead 2D Artist

1 Month ago • 5 Years + • 2D Art • Undisclosed

Job Summary

Job Description

Lead 2D Artist for a new roguelike deck-builder game. As one of the first hires, you'll define the overall art direction, create 2D game art (characters, backgrounds etc.), and establish art pipelines. This role requires at least five years' experience in a similar role, strong art fundamentals, concept art and character design expertise, and proficiency in Photoshop or Painter. The studio is aiming to create a groundbreaking game inspired by Slay the Spire, Griftlands, and Inscryption, for PC and consoles.
Must have:
  • 5+ years 2D art experience
  • Strong art fundamentals
  • Concept art & character design
  • Photoshop/Painter proficiency
  • Define art direction
  • Create 2D game assets
Good to have:
  • Sprite/low-pixel/animation knowledge
Perks:
  • Competitive salaries and bonuses
  • Passionate colleagues
  • Inclusive work environment
  • Share options and revenue share

Job Details

About the Studio

Join the ranks of an exciting video game studio as they produce their first groundbreaking roguelike deck-builder game! Aiming to repeat the success of their highly successful, $250M-VC-backed unicorn company, this studio’s founders now focus on a new path: creating an outstanding game that learns from the successes of games like Slay the Spire, Griftlands, and Inscryption to build a new sensation on PC and consoles.

Is this a project you would like to be part of? Keep reading.

Responsibilities and Requirements

As a Lead 2D Artist, you will bring the overall artistic vision of the game to life. Being one of the first hires for the studio, you will enjoy comprehensive freedom in establishing the look and feel of the game. You will work closely with the Game Director and other team leads in an exciting, fast-paced development environment.

  • Hands-on creation of 2D game art, such as characters, backgrounds, etc.
  • Defining and maintaining the overall art direction for the team
  • Setting up necessary structures and pipelines in the Art department
  • Strong understanding of the full Art workflow

About You

  • At least five years of experience as a 2D artist in similar roles
  • Strong knowledge of art fundamentals
  • Prior experience in concept art and character design, with full understanding of the design pipeline
  • Skilled in Photoshop, Painter, or similar 2D illustration software
  • Sprite/low-pixel/animation knowledge will be valued

Benefits and Perks

  • Competitive salaries and bonuses
  • Passionate colleagues to share knowledge with
  • An inclusive, diverse work environment
  • Share options and revenue share

About Us

At Haptic, we know that people-first recruitment is fundamental to our success. We work closely with talented candidates and innovative studios to offer the best opportunities and build the most promising teams.

Operating on the belief that a studio’s strength comes from the team they build to bring their ideas to life, we are committed to assembling the most talented, diverse game makers.

As part of this pledge, whenever you apply for a job with us, one of our specialist recruiters will support you through each stage. From introductions and interviews to accepting an offer and submitting your resignation, we’re always here to help.

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About The Company

Created in 2018, Haptic was established as a gaming recruitment agency that wanted to do things differently.

But, what does that actually mean?

Each consultant that works at Haptic knows that a studio is not only about their games,
but their culture, passion, and ideas.

This enables us to provide a specialist service that is rooted in care, knowledge, and trust. That makes us pretty great at what we do!

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