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CD PROJEKT RED is looking for a Lead 3d Character Artist to support The Molasses Flood development studio in their own ambitious project set within the world of The Witcher.
As the creative force behind character creation, you will oversee the modeling, texturing, and implementation of characters while leading a team of creatives. Leveraging your expertise in character artistry and Unreal Engine, you will collaborate with the art director, animators, and designers to ensure characters align with the project’s artistic vision and gameplay needs. Our ideal candidate is up to date on modern character creation. They are a skilled leader, innovative problem solver, and passionate about delivering world-class characters.
The person in this role will report to the Art Director for project Sirius.
The Molasses Flood is a CD PROJEKT development studio located in the greater Boston area. It was founded by industry veterans in 2014, and since then have created The Flame in the Flood and Drake Hollow. The Molasses Flood is currently working on an ambitious and exciting new project and is growing their team across all departments.
This position will require remote cooperation with The Molasses Flood Boston studio (from any location that is within 3 hours away of the UTC +2 time zone).
RESPONSIBILITIES:
Leadership & Team Management
Artistic Vision & Execution
Pipeline Development & Technical Problem Solving
NICE TO HAVES:
Artists should include portfolio to their application.
For this role you can choose between a remote-first or office-first working mode.
Perks & Professional Growth
Health & Well-being
Social Activities & Life in the Office
Head office in Warsaw
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CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.
We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.
We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077.
We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.
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