Outscal Logooutscal logo

Lead 3D Environment Artist

6 Hours ago • 6 Years + • Technical Art • 3D Art

Job Summary

Job Description

Magic Media seeks a Lead 3D Environment Artist to lead and mentor a team, create high-quality environment assets (sculpting to engine implementation), collaborate with other disciplines, manage workloads and schedules, work with clients to uphold artistic vision, ensure technical soundness, optimize assets for engine/platform constraints, expand team capabilities through training and recruitment, create pipeline documentation, innovate technically, solve problems, represent team concerns, and recruit and mentor talented artists. Requires 6+ years of experience in environment art with 2+ years as a lead, strong Unreal Engine skills, expert knowledge of spatial design and PBR texturing, proficiency in Maya, Blender, Substance Painter/Designer, and Photoshop, and excellent communication and organizational skills.
Must have:
  • 6+ years environment art experience (2+ as Lead)
  • Unreal Engine expertise
  • Expert spatial design & PBR texturing
  • Maya, Blender, Substance Painter/Designer, Photoshop proficiency
  • Team leadership & mentorship skills
Perks:
  • Permanently remote position
  • Skill improvement opportunities
  • International work environment
  • Career growth & development
  • Flexible working hours
  • Inclusive culture

Job Details

Description

Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

Magic Media is currently seeking a Lead 3D Environment Artist to help our team on their next adventure. The ideal candidate enjoys putting their skills and knowledge to use in a variety of styles. Your broader experience in game development and the environment pipeline will help you work collaboratively with designers, concept artists, technical artists, and animators to create an immersive and epic experience. 

WHAT YOU WILL DO:

  • Lead and mentor a team of artists, ensuring that each has clear, concrete tasks, goals, and regular constructive feedback.
  • Create a diverse range of high-quality environment assets, from sculpting to implementing in the engine.
  • Partner closely with producers in helping delegate tasks, plan estimates, and arrange meetings as needed to ensure individuals' workloads are manageable and the team's deliverables can be completed on schedule.
  • Work with clients in upholding their artistic vision and ensuring outgoing work is technically sound and meets technical standards.
  • Partner with Tech Art and Engineering throughout development to ensure assets are functionally sound and optimized for engine/platform constraints.
  • Help continue to expand the capabilities of the Environment Art team through training, team building, refinements of process and techniques, and candidate recruiting and hiring.
  • Create pipeline and workflow documentation for the department as well as specific projects in need.
  • Explore opportunities to technically innovate, streamline tools and processes, and champion best practices for the team.
  • Engage in technical and aesthetic problem-solving efforts through to completion.
  • Be proactive about elevating your team's concerns to the larger team and making sure that your discipline is well represented.
  • Help work with recruiting exceptionally talented artists onto a team and helping them to learn and grow through mentorship and coaching.

Requirements

  • An accomplished artist with 6+ years of experience within the environment art discipline with 2+ years of experience as a Lead Environment Artist in game development.
  • Strong understanding of modern game engines, specifically Unreal, a must.
  • Expert knowledge of spatial design, composition, lighting, and detail hierarchy.
  • Exceptional sculpting and modeling skills for generating organic and hard surface environments assets.
  • Comprehensive knowledge of multiple major 3D and 2D packages such as Maya, Blender, Substance Painter/Designer, Photoshop, etc.
  • Demonstrated experience creating PBR textures and a strong understanding of the PBR texturing workflow.
  • Deep technical knowledge of modern pipelines, workflows, and techniques for developing environments with clean topology.
  • Experience working in multiple phases of game development - early prototyping through launch.
  • Passionate about mentoring others to further develop their artistic and technical skill sets and are excited about managing, leading, and continuing to grow a world-class environment art team.
  • Excellent organization, time management, and communication skills.
  • You have a great team spirit and are proactive.
  • Professional working English proficiency.

Note: Applications for this role must include a portfolio/reel (or link to a portfolio/reel). Applications that do not have this information will not be considered.

Benefits

  • Permanently remote position.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development.
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • Flexible working hours.
  • An inclusive culture and open communication.

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

If you do not meet all the requirements, but believe you’d still be a great fit for the role, don’t worry! We’d still love to hear from you, please get in touch!

Similar Jobs

Ubisoft - Technical Director, Animation

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
20 Hours ago
Bluehole - Technical Animator

Bluehole

(On-Site)
1 Month ago
DNEG - Animation Supervisor (DNEG Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
7 Months ago
Game Boost - Frontend Javascript Developer

Game Boost

Stockholm, Stockholm County, Sweden (Hybrid)
17 Hours ago
Riot Games - Principal VFX Artist - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
2 Months ago
Endless Studios - Art Mentor

Endless Studios

Abu Dhabi, Abu Dhabi, United Arab Emirates (Remote)
8 Months ago
Tencent - Senior Technical Artist

Tencent

Los Angeles, California, United States (On-Site)
4 Months ago
Epoch Games - Unreal Engine Technical Artist

Epoch Games

Winston-Salem, North Carolina, United States (Remote)
10 Months ago
Fantastic Pixel Castle - Art Manager

Fantastic Pixel Castle

United States (Remote)
2 Months ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
20 Hours ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

QUANTIC DREAM - Associate Animation Director

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
2 Weeks ago
Sucker Punch Productions - DESIGN - Junior Technical Designer

Sucker Punch Productions

Bellevue, Washington, United States (On-Site)
4 Months ago
DNEG - Mid FX TD (DNEG Animation)

DNEG

London, England, United Kingdom (On-Site)
5 Months ago
Kepler Interactive - Senior Environment Tech Artist

Kepler Interactive

Montréal, Occitanie, France (Hybrid)
1 Day ago
DNEG - Animation TD

DNEG

Karnataka, India (On-Site)
6 Days ago
Turtle Rock Studios - Senior VFX Artist

Turtle Rock Studios

California, United States (Remote)
2 Days ago
Fantastic Pixel Castle - Principal 3D Environment Artist

Fantastic Pixel Castle

(Remote)
1 Day ago
Amazon Games - Lead Artist, Amazon Games

Amazon Games

Bucharest, Bucharest, Romania (Hybrid)
7 Months ago
Larian Studios - Tools Director

Larian Studios

Barcelona, Catalonia, Spain (On-Site)
4 Months ago
Framestore - Creature Artist - Launchpad Internship 2025

Framestore

England, United Kingdom (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Catalonia, Spain

PwC - TLS | Senior Associate M&A Fiscal Barcelona

PwC

Barcelona, Catalonia, Spain (On-Site)
4 Months ago
El Ranchito - Talent Pool - FX Artists

El Ranchito

Barcelona, Catalonia, Spain (On-Site)
1 Week ago
The Workshop - Head of Engineering

The Workshop

Málaga, Andalusia, Spain (Hybrid)
5 Months ago
Rovio Entertainment Corporation - Executive Producer, External Projects

Rovio Entertainment Corporation

Barcelona, Catalonia, Spain (On-Site)
2 Days ago
Voodoo - UI/UX Artist - Portfolio Games

Voodoo

Barcelona, Catalonia, Spain (Remote)
2 Weeks ago
Super - Assistant Account Manager

Super

Palma, Balearic Islands, Spain (Remote)
1 Week ago
PwC - IFS | Training Administrator

PwC

Madrid, Community Of Madrid, Spain (On-Site)
1 Month ago
Aristocrat Gaming - Associate Product Manager

Aristocrat Gaming

Barcelona, Catalonia, Spain (Hybrid)
2 Months ago
Scopely - Manager, Executive Recruiting

Scopely

Barcelona, Catalonia, Spain (Remote)
2 Months ago
Keywords Studios (Player Support) - Spanish Game Linguist

Keywords Studios (Player Support)

Barcelona, Catalonia, Spain (On-Site)
2 Days ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

CD PROJEKT RED - Asset Artist (Geology Environment)

CD PROJEKT RED

(Remote)
1 Day ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Day ago
Haven Studios  Inc  - Senior Lighting Artist

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
15 Hours ago
Electronic Arts - Group Technical Director

Electronic Arts

Stockholm, Stockholm County, Sweden (On-Site)
1 Week ago
DNEG - Pipeline Technical Director (Feature Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
6 Days ago
Lighthouse Games - Principal VFX Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
1 Day ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Seoul, South Korea (Remote)
5 Months ago
Gearbox Software - Technical Art Director

Gearbox Software

Frisco, Texas, United States (On-Site)
3 Months ago
Flying Bark Productions - Pipeline TD

Flying Bark Productions

New South Wales, Australia (Hybrid)
1 Day ago
Virtuos - Technical Artist

Virtuos

Poland (Hybrid)
2 Days ago

Get notifed when new similar jobs are uploaded

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Rio De Janeiro, Brazil (Remote)

São Paulo, State Of São Paulo, Brazil (Remote)

Belgrade, Serbia (Remote)

São Paulo, State Of São Paulo, Brazil (Remote)

State Of Rio De Janeiro, Brazil (Remote)

Catalonia, Spain (Remote)

İstanbul, İstanbul, Türkiye (Remote)

Kyiv, Kyiv City, Ukraine (Remote)

Buenos Aires, Buenos Aires, Argentina (Remote)

Kyiv, Kyiv City, Ukraine (Remote)

View All Jobs

Get notified when new jobs are added by Magic Media

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug