Lead 3D Environment Artist

3 Months ago • 6 Years + • Technical Art • 3D Art

Job Summary

Job Description

Magic Media seeks a Lead 3D Environment Artist to lead and mentor a team, create high-quality environment assets, collaborate with other teams (designers, technical artists, animators), work with clients to meet artistic and technical standards, optimize assets for engine/platform constraints, and expand team capabilities through training and recruitment. Responsibilities include task delegation, project planning, pipeline documentation, technical innovation, problem-solving, and representing the team's needs. The role requires strong leadership, technical skills, and a collaborative spirit.
Must have:
  • 6+ years environment art experience, 2+ years lead experience
  • Unreal Engine expertise
  • Exceptional sculpting & modeling skills
  • PBR texturing knowledge
  • Modern pipelines and workflows knowledge
  • Mentorship and team leadership skills
Perks:
  • Permanently remote position
  • Skill improvement opportunities
  • International work environment
  • Career growth and development
  • Flexible working hours
  • Inclusive culture
  • Ongoing training

Job Details

Description

Magic Media is a pioneering media, entertainment, and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX, and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

Magic Media is currently seeking a Lead 3D Environment Artist to help our team on their next adventure. The ideal candidate enjoys putting their skills and knowledge to use in a variety of styles. Your broader experience in game development and the environment pipeline will help you work collaboratively with designers, concept artists, technical artists, and animators to create an immersive and epic experience. 

WHAT YOU WILL DO:

  • Lead and mentor a team of artists, ensuring that each has clear, concrete tasks, goals, and regular constructive feedback.
  • Create a diverse range of high-quality environment assets, from sculpting to implementing in the engine.
  • Partner closely with producers in helping delegate tasks, plan estimates, and arrange meetings as needed to ensure individuals' workloads are manageable and the team's deliverables can be completed on schedule.
  • Work with clients in upholding their artistic vision and ensuring outgoing work is technically sound and meets technical standards.
  • Partner with Tech Art and Engineering throughout development to ensure assets are functionally sound and optimized for engine/platform constraints.
  • Help continue to expand the capabilities of the Environment Art team through training, team building, refinements of process and techniques, and candidate recruiting and hiring.
  • Create pipeline and workflow documentation for the department as well as specific projects in need.
  • Explore opportunities to technically innovate, streamline tools and processes, and champion best practices for the team.
  • Engage in technical and aesthetic problem-solving efforts through to completion.
  • Be proactive about elevating your team's concerns to the larger team and making sure that your discipline is well represented.
  • Help work with recruiting exceptionally talented artists onto a team and helping them to learn and grow through mentorship and coaching.

Requirements

  • An accomplished artist with 6+ years of experience within the environment art discipline with 2+ years of experience as a Lead Environment Artist in game development.
  • Strong understanding of modern game engines, specifically Unreal, a must.
  • Expert knowledge of spatial design, composition, lighting, and detail hierarchy.
  • Exceptional sculpting and modeling skills for generating organic and hard surface environments assets.
  • Comprehensive knowledge of multiple major 3D and 2D packages such as Maya, Blender, Substance Painter/Designer, Photoshop, etc.
  • Demonstrated experience creating PBR textures and a strong understanding of the PBR texturing workflow.
  • Deep technical knowledge of modern pipelines, workflows, and techniques for developing environments with clean topology.
  • Experience working in multiple phases of game development - early prototyping through launch.
  • Passionate about mentoring others to further develop their artistic and technical skill sets and are excited about managing, leading, and continuing to grow a world-class environment art team.
  • Excellent organization, time management, and communication skills.
  • You have a great team spirit and are proactive.
  • Professional working English proficiency.

Note: Applications for this role must include a portfolio/reel (or link to a portfolio/reel). Applications that do not have this information will not be considered.

Benefits

  • Permanently remote position.
  • An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
  • Be part of an international group with offices worldwide.
  • Career growth and development.
  • Working closely with a team of like-minded people in a fast-paced, multicultural environment.
  • Ongoing training and professional self-improvement opportunities.
  • Flexible working hours.
  • An inclusive culture and open communication.

At Magic Media, our passion lies in gaming. Our vision is to create and deliver engaging and interesting games for our clients. We can deliver this high-quality work on any platform, whether it be on a console, PC, or mobile. We know that reputation and results go hand-in-hand. Therefore, we work hard to find experts and talented creators to deliver the best results.

If you do not meet all the requirements, but believe you’d still be a great fit for the role, don’t worry! We’d still love to hear from you, please get in touch!

Similar Jobs

Spyke Games - 3D Marketing Animator

Spyke Games

İstanbul, Türkiye (On-Site)
6 Months ago
Limit Break - Sr. Tools Engineer/Rigger

Limit Break

Tokyo, Japan (On-Site)
1 Month ago
SAIC - 3D Graphic Artist

SAIC

Reston, Virginia, United States (Remote)
7 Months ago
Magnopus - Lead Character Artist

Magnopus

Los Angeles, California, United States (On-Site)
7 Months ago
Xentrix Studios - Animation – Team Lead

Xentrix Studios

India (On-Site)
3 Months ago
Light Speed Studios - Technical Artist

Light Speed Studios

Irvine, California, United States (On-Site)
2 Months ago
Haptic - Senior Unity Graphics Developer

Haptic

Paris, Île-de-France, France (Remote)
1 Month ago
Playground Games - VFX Artist (All levels) - Contract

Playground Games

England, United Kingdom (Hybrid)
4 Weeks ago
Applied Intuition - Procedural Technical Artist/Director

Applied Intuition

Mountain View, California, United States (On-Site)
7 Months ago
Cloud Imperium Games - Lead VFX Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - Technical Director, Animation (W/M/NB) [Assassin's Creed Franchise]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
6 Months ago
Wargaming - Senior 3D Environment/Material Artist (Unannounced Project)

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
2 Months ago
DICE - Cinematic Animator

DICE

Stockholm, Stockholm County, Sweden (On-Site)
6 Days ago
Epic Games - Gameplay Animator

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Skillsearch - Lead Technical Artist

Skillsearch

United States (Remote)
7 Months ago
SideFX Software - Quality Assurance Specialist - Houdini

SideFX Software

Ontario, Canada (Hybrid)
1 Week ago
Ubisoft - Senior Technical Artist(Assassin's Creed)

Ubisoft

Chengdu, Sichuan, China (On-Site)
3 Months ago
Sphere Entertainment Co - Motion Graphics Artist

Sphere Entertainment Co

Burbank, California, United States (On-Site)
2 Months ago
Thatgamecompany - Gameplay Engineer

Thatgamecompany

United States (Remote)
5 Months ago
Epic Games - Lead Tech UI Designer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Kyiv, Kyiv city, Ukraine

Playtech - Senior Software Architect

Playtech

Kyiv, Kyiv City, Ukraine (On-Site)
3 Weeks ago
N-iX - Senior Game Designer

N-iX

Ukraine (Hybrid)
1 Month ago
Playrix - Senior Release Support Engineer

Playrix

Ukraine (Remote)
3 Months ago
N-iX - Senior Integration Engineer with Mulesoft Experience

N-iX

Ukraine (Remote)
2 Weeks ago
N-iX - Trainee Manual QA Engineer

N-iX

Ukraine (Remote)
2 Weeks ago
N-iX - Senior Full-stack  Engineer ( Java + React ) (#2531)

N-iX

Ukraine (Remote)
2 Months ago
Playtika - Integrator-Animator

Playtika

Ukraine (On-Site)
2 Weeks ago
Playrix - Customer Support Representative (Japanese)

Playrix

Ukraine (Remote)
3 Months ago
PwC - Senior ESG consulting expert

PwC

Kyiv, Kyiv City, Ukraine (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Aesir Interactive - Technical Artist Games (Regular/ Senior) (f/m/d)

Aesir Interactive

Munich, Bavaria, Germany (On-Site)
6 Months ago
Netflix - Technical Art Director, Games Innovation

Netflix

Los Gatos, California, United States (Remote)
2 Months ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Toronto, Ontario, Canada (Remote)
3 Months ago
Activision - Senior Environment Artist - Materials

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Rockstar Games - Principal Technical Artist: Animation

Rockstar Games

Leeds, England, United Kingdom (On-Site)
4 Months ago
BULKHEAD - Art Manager

BULKHEAD

Derby, England, United Kingdom (On-Site)
3 Weeks ago
Visual Concepts - Environment Artist

Visual Concepts

Budapest, Hungary (On-Site)
2 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

London, England, United Kingdom (Remote)
3 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Los Angeles, California, United States (Remote)
3 Months ago
5minlab - [5minlab] Technical Artist

5minlab

Seoul, South Korea (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Explore gaming industy jobs in one of the leading Game Studios.

Vojvodina, Serbia (Remote)

State Of Rio De Janeiro, Brazil (Remote)

State Of Rio De Janeiro, Brazil (Remote)

São Paulo, State Of São Paulo, Brazil (Remote)

Vojvodina, Serbia (Remote)

Vojvodina, Serbia (Remote)

Kyiv, Kyiv City, Ukraine (Remote)

Brasília, Federal District, Brazil (Remote)

Tel Aviv District, Israel (Remote)

Masovian Voivodeship, Poland (Remote)

View All Jobs

Get notified when new jobs are added by Magic Media

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug