Lead Animator

13 Minutes ago • 6-8 Years • Animation

Job Summary

Job Description

ILM seeks a Lead Animator to support the Animation Supervisor in designing and creating character/vehicle/prop motion for shots/sequences. Responsibilities include leading a team, overseeing animation quality, providing feedback, mentoring junior animators, collaborating on technical/aesthetic solutions, and contributing to character design and acting style. The role requires expert knowledge of animation principles, acting, film production, Maya, and other software, along with strong leadership and communication skills. Hands-on shot work is expected to set the standard for the team. This is a hybrid role requiring a minimum of two on-site days per week in Sydney, Australia.
Must have:
  • Significant feature animation experience at a Lead level
  • Expert knowledge of animation principles & acting
  • Proficiency in Maya and other animation software
  • Excellent leadership, communication & collaboration skills
Good to have:
  • Advanced drawing skills
  • Experience with Linux
  • Knowledge of rigging and facial performance setups

Job Details

Job Posting Title:

Lead Animator

Req ID:

10113267

Job Description:

About ILM

Founded by George Lucas, ILM is the leading effects facility in the world, with studios located in San Francisco, Vancouver, London, Sydney and Mumbai. ILM has created visual effects for over 325 feature films and has played a key role in seven of the top 10 worldwide box-office hits of all time and has contributed to 25 of the top 50. ILM has set the standard for visual effects, creating some of the most stunning images in the history of film. At the forefront of the digital revolution, the company continues to break new ground in visual effects, VR, AR, and Immersive Cinema. You can see some of our current projects here.

Your role?

We are looking for a Lead Animator who reflects the innovative spirit, creative talent and collaborative mindset that defines ILM. A Lead Animator is responsible for supporting the Animation Supervisor in designing and creating the motion of digital characters/vehicles/props within a shot or sequences of shots on a production. They help to determine and drive the aesthetic and technical approach to the animation, overseeing a team of animators to achieve this goal in the allotted production time frame.

What will you be doing?

  • Responsible for leading a team in the creation of outstanding animation for digital creatures/humans, vehicles and props within a shot, using various animation software programs.

  • Comprehend and execute direction from the Animation Supervisor.

  • Oversee the work of entry, mid and senior level animators and provide day-to-day support and guidance at the discretion of the Animation Supervisor.

  • Participate as a team member in helping determine various aesthetic and technical solutions; provides feedback to other members of the production by attending dailies on a regular basis.

  • Aid in the training/mentoring of new Animators

  • Help drive the design and execution of animation tools required to achieve the goals of a given production

  • Be instrumental in helping the Director and Animation Supervisor to find the behaviour and acting style of key characters, as well as working hand-in-hand with the rigging department to develop their rig and facial performance setups

  • Expected to perform hands-on shot work on show to set the desired look and standard to be met by the team, and potentially provide reference (video and occasionally motion capture performances), to assist the animation team in hitting these goals.

To be a contributing member of this team, you will have a mix of these skills:

  • Significant proven experience in Feature Animation Projects at a Lead level and proven ability to deliver complex shots to the highest level of quality.

  • Expert knowledge of traditional animation principles, acting (facial & body), film production and compositional design while demonstrating exceptional skills as an animator based as evidenced by portfolio, demo reel and references.

  • Comprehensive knowledge of camera terminology/lensing and the camera's role in aiding compelling story-telling

  • Advanced drawing skills to help communicate desired posing/collaborative drawovers for animator feedback not essential, but very much considered a strong asset

  • Experience working at a senior level and proven collaboration with Animation Supervisors

  • Excellent organisation, honesty and communications skills

  • Proficiency with Linux desired.

  • Expert knowledge of Maya, proprietary and other software programs

  • Knowledge of chaining and constraint techniques

This role is Hybrid, which means the employee will be required to work a minimum of 2 days on-site per week at a Company designated location, and occasionally from home.

JoinILM

This position is with Lucasfilm Entertainment Company Ltd. LLC, which is part of a business segment we call Industrial Light & Magic.

Lucasfilm Entertainment Company Ltd. LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to age, race, colour, religion or belief, sex, nationality, ethnic or national origin, sexual orientation, gender reassignment, marital or civil partner status, disability or pregnancy or maternity. Disney fosters a business culture where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a rapidly changing world.

Job Posting Segment:

ILM Sydney

Job Posting Primary Business:

ILM Sydney

Primary Job Posting Category:

Animation

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Sydney, Australia

Alternate City, State, Region, Postal Code:

Date Posted:

2025-02-11

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