Lead Artist

3 Months ago • Upto 10 Years • Concept Art • Technical Art • Undisclosed

About the job

Job Description

Lead Artist role at stillalive studios focusing on creating immersive game visuals. Must have proficiency in 3D modeling, texturing, Unreal Engine, and art direction. Experience with Style Guides, industry-standard tools, and animation is a plus.
Must have:
  • 3D Modeling
  • Unreal Engine
  • Art Direction
  • Texturing
Good to have:
  • Animation Skills
  • Concept Art
  • Illustration
  • Team Leading
Perks:
  • Remote Working
  • Flexible Hours
About the company
stillalive studios is an internationally respected team of talented developers, focused on technically ambitious simulation, management, and strategy games.

Founded in 2010 in Innsbruck, the growing team has created owned IPs like Drone Swarm and Rescue HQ, as well as works on franchises like Bus Simulator. Five years ago, the studio released the Kickstarter-backed action-adventure Son of Nor. stillalive studios is equally embracing gameplay and technological challenges, developing with Unreal Engine.
Our next projects are calling.
We have exceptional talent from all over the world. Austria, Finland, Germany, Romania, US, Switzerland. 
We profit from past experience at companies like Ubisoft, EA, and Rockstar Games.
Do you want to create unique core games, use top-notch technology, influence the game design process? We’re very lucky to have a talented team that goes above and beyond and contributes to all aspects of our crazy cool journey! Are you interested in coming along on this endeavor? Would like to work from home (we leveled up to remote work long ago) or in our beautiful office in ​Turku, Finland or in the middle of the Alps?
What we ask for?
  • A passion for playing games and a deep understanding of game art. Your years of experience are less important than your love for creating beautiful and immersive game visuals.

  • Proficiency in spoken and written English, with the ability to communicate your art vision and decisions effectively in front of a team.

  • Experience with:

    • 3D Modeling and Texturing

    • Experience with Unreal Engine

    • Creating and managing Style Guides and Art Direction documents

    • Using industry-standard tools like Photoshop, Maya, Substance painter, ZBrush, etc.

  • Bonus points for:

    • Animation skills

    • Concept Art and Illustration

    • Experience leading and mentoring a team of artists

  • You are a visual storyteller who can translate game concepts into compelling art.

  • You understand the balance between creative vision and practical constraints of game development.

  • You have a strong portfolio showcasing your art direction and game art skills.

What we offer?
  • Full remote working from anywhere in the world!
  • Flexible working hours and short core hours
  • Continuous professional environment. We invest in our people and don’t burn them out
  • A place to call home, people to call friends, stillalive is here for the long term
What we do?
  • Make amazing games worth falling in love with

  • Core game projects for PC and Consoles

  • No crunch and a fair working environment

  • Disrupt. We challenge the industry to be a better place and lead by example

What happens next?
  • We assess EVERY application!

  • We invite appropriate candidates to an interview.

  • We sometimes do tests, but WE PAY YOU FOR YOUR TIME.

  • We keep all applicants informed.

  • YOU join a team and studio worth falling in love with!

About us

 To find out more about stillalive studios, go to our website

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About The Company

🕹 We develop games and want to bring the industry forward.

🚀 Join our professional game developer community: https://stllv.co/GLl8p

🔥 Or join and follow our various activities: https://stillalive.games/community

Innsbruck, Tyrol, Austria (Remote)

Innsbruck, Tyrol, Austria (Remote)

Innsbruck, Tyrol, Austria (Remote)

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