FuturLab is looking to hire an experienced Lead Artist generalist who is keen to build beautiful, stylized and unique worlds while nurturing and leading the art team with knowledge using the Unity Engine.
Working with the project’s Game Director, Lead Programmer and Producer, you will lead the art team on a new and exciting IP, taking responsibility for ensuring our lovely, warm and soothing game has a unique style and is polished to a high quality.
Lead duties will include problem solving, scoping art tasks and assigning them to the team, discussing implementation with the code team, monitoring progress, delivering timely feedback and providing time estimates whilst working alongside the Producer and Game Director to plan production. You will also need to identify any art resources needed and be involved in the recruitment process where necessary.
You need to be happy turning your hand to a wide range of 3D game art production skills, from modelling, texturing, VFX, to lighting, shaders and look dev using Unity and Blender.
FuturLab are in the unique position of having complete creative and financial control of our own IP. This position is ideal for someone who is keen to have their ideas listened to and will enjoy seeing their own work highly visible within a finished product. It is important that you are proactive, positive and care about creating high quality and fun experiences as well as ensuring your team are well looked after.
Job Description
FuturLab foster an inclusive and welcoming culture, check out the Life at FuturLab page (www.futurlab.co.uk/life-at-futurlab) for reasons why you’d love working here!
If you have the skills, experience and passion for the role then please get in touch as we’d love to hear from you!
To apply, click here:Lead Artist (UK only - Remote/Hybrid/Brighton) - FuturLab Ltd and attach your latest CV and cover letter/portfolio link.
Equal Opportunities
We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application.
Candidates without a valid UK work Visa cannot be considered.
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We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games.
Our zero-crunch policy and commitment to staff well-being is testament to our belief that happy, healthy teams make great games – backed up by our award-winning catalogue.
FuturLab was originally founded in 2003, but things really took off for us in 2007 when we decided to take a risk: we rocked up to Sony HQ and delivered the pitch that would put us on the map as game developers.
Back then, we didn’t have the commercial video game experience that we do now, but what we did have was unbridled enthusiasm, distinctive ideas, and fearless audacity. To this day, we carry these essential ingredients through to every project we work on.
Although our head office in Brighton remains open, FuturLab is a remote first studio, allowing us to work with talent across the UK and beyond to deliver the best games possible, whilst empowering our team to work comfortably and flexibly in their own spaces.
Our studio is a place where everyone belongs, a space for us to cultivate great ideas and flourish together, with our differences as our strength. As a Ukie #RaiseTheGame pledge partner, we are committed to championing diversity and inclusion across all areas as we continue to expand.
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