Lead Audio Programmer

2 Hours ago • 5 Years + • Sound Design • $186,700 PA - $280,100 PA

About the job

Job Description

Santa Monica Studio seeks a Lead Audio Programmer for an unannounced title. Responsibilities include owning the audio tech team's vision, implementing runtime audio systems and features, collaborating with sound designers, identifying areas for improvement, designing and implementing solutions, troubleshooting, and writing efficient, maintainable code. The ideal candidate has a CS degree or equivalent, 5+ years of programming experience, audio technology expertise, C++ expertise, Wwise knowledge, strong architecture skills, debugging skills, and excellent communication. They must be a team player committed to code quality and documentation.
Must have:
  • 5+ years programming experience
  • C++ expertise
  • Wwise knowledge
  • Audio technology expertise
  • Strong architecture skills
  • Excellent communication
Perks:
  • Medical, dental, vision
  • Matching 401(k)
  • Paid time off
  • Wellness program
  • Sony product discounts
  • Bonus package

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Join the award-winning team that created God of War

Santa Monica Studio is seeking a Lead Audio Programmer for the development of a new unannounced title!

As an audio tech lead, you’re an experienced programmer used to tackling complex problems. You’re familiar with the game audio domain, and you collaborate well with sound designers to make their work sing!

Responsibilities

  • Own the overall vision of the audio tech team
  • Implement runtime audio systems and features as well as related workflows
  • Collaborate with sound designers in their use of these features and workflows
  • Identify areas for improvement, establish requirements, design and implement solutions
  • Troubleshoot issues, solve them, and implement robust, high-quality solutions
  • Write clear, maintainable, reliable, and efficient code
  • Profile and optimize code to remove bottlenecks
  • Test and document code

Requirements

  • S. degree in computer science or equivalent experience
  • 5+ years of professional programming experience
  • Understand audio-specific terminology and technology
  • Expertise in C++
  • Working knowledge of Wwise
  • Strong generalist with solid code architecture skills
  • Excellent debugging skills
  • Enthusiasm and initiative
  • Meticulous attention to detail
  • Excellent spoken and written communication
  • Able and motivated to work with other team members
  • Commitment to code quality, documentation, and testing procedures

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Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

The estimated base pay range for this role is listed below.

$186,700 — $280,100 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

View Full Job Description
$186.7K - $280.1K/yr (Outscal est.)
$233.4K/yr avg.
Los Angeles, California, United States

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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