Lead Backend Engineer

1 Month ago • 4 Years + • Backend Development

Job Summary

Job Description

As a Lead Backend Engineer at 1047 Games, you will collaborate with other engineers to implement new game features and systems. Responsibilities include building and deploying backend services to Kubernetes, ensuring scalability for millions of concurrent players, and monitoring performance. You will have opportunities to work across the technology stack, infrastructure, and backend services. The role requires expertise in a common programming language (preferably C# or Go) and experience with distributed systems. You'll need to be comfortable with problem-solving, crafting scalable solutions, and working in a fast-paced environment.
Must have:
  • 4+ years backend engineering experience
  • Distributed systems expertise
  • C# or Go proficiency
  • AWS or cloud platform familiarity
  • High reliability & maintainability focus

Job Details

Overview

1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. 

What started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding. 

At 1047 Games, you’ll find a permanently remote, dedicated team of top-tier talent from some of the world’s biggest gaming and tech companies who share our founders’ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on a brand new shooter in the Splitgate universe.

What We're Looking For

  • A passionate engineer: You love to take on difficult, seemingly impossible technical problems and dig in to find creative ways to solve them.
  • Proven advanced ability to prepare, evaluate and maintain tools supporting and process automation for software or hardware product release.
  • Design, manage and execute tools and scripts to develop different versions of products on wide-range operating systems.
  • Do what needs to get done, while you have fun.
What you will be Doing
  • Work closely with the other engineers across backend, infrastructure, and data to implement support for new and improved game features and systems 
  • Build backend services, deploy them to Kubernetes, take them to production, and monitor the results 
  • Scale services to support millions of concurrent players 
  • Have plenty of opportunity to work on any aspect of our technology stack, infrastructure, or backend services if you'd like! 
Requirements
  • Degree in Computer Science, Computer Engineering or related technical discipline
  • 4+ years of backend engineering experience 
  • Experience solving distributed systems challenges; we look for people who can assess a challenge, craft a scalable solution, and run with implementation 
  • Expert in a common programming language, preferably C# or Go 
  • Ability to serve as a component owner for software with a large user base, with focuses on maintainability and high reliability 
  • Experience working in fast paced environments with a high level of autonomy 
  • Familiarity with AWS or other cloud platform providers 

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