Lead Concept Artist

3 Months ago • 4-10 Years • Concept Art • Undisclosed

About the job

Job Description

Lead Concept Artist needed with 4+ years of experience, strong Unity/Unreal expertise, proficiency in 2D art production for games, and leadership skills. Must be able to work collaboratively and manage a team of artists. Hybrid work options available.
Must have:
  • Lead artist team
  • Unity/Unreal Engine
  • 2D art production
  • Game development
Good to have:
  • Client communication
  • Asset creation
  • Art pipeline
  • Artistic growth
Perks:
  • Medical insurance
  • Casual workplace

Description

  • Works with Producer and Art Director to ensure timely completion of game assets maintaining the look of production, including quality and art style
  • Responsible for coordinating and facilitating day-to-day art production processes for the project
  • Creating briefs and documents for asset creation and training
  • Participates in defining tools and art production pipeline; understands advantages and limitations of technology, and develops strategies for maximizing performance
  • Prepares content submission packages to be sent to clients, and ensures all content is present, organized, quality-checked and ready to be submitted to client review in-time
  • Participates in the establishment of short and long-term artistic goals
  • Responsible for identifying and recommending areas of artistic growth of each artist of his team
  • Fully aware of the client’s expectations for upcoming content drops, or rejected assets
  • Communicates regularly with the Project Manager and Art Director regarding status of current project milestones
  • Interacts with (Lead) Artist or Manager on client/partner side
  • Investigate client technology and train team artists in using it
  • Assist monitoring team wellbeing and identifying potential risks
  • Create 2D art that is efficient on multiple platforms
  • Serve as an active participant in team art discussions, critiques and reviews

Requirements

  • At least 1 published game as an 2D Artist on PC, mobile or console platform
  • 4+ years of experience as a professional 2D Artist for game development
  • Experience in leading a team of artists
  • Very proficient with the software packages and tools of the games industry
  • Knowledge and experience using Unity and or Unreal
  • Expert in at least three areas of artistic production
  • Ability to work collaboratively with colleagues and staff to create results driven, team oriented environment
  • Ability to think outside of the box

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

Role Information: EN

Studio: Sperasoft

Location: West Asia, United Arab Emirates, Abu Dhabi

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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