Sharkmob is looking for a new Lead to our Core Systems team!
Our tech team tackles engine customization, performance profiling and optimization, memory management, streaming, rendering and console platform support, among other things.
What you will do:
As a Lead, you will mentor and guide your team’s development, working in close partnership with fellow Lead Engineers, Technical Directors, and your Department Manager. Collaboration and mutual support are core to our culture.
We are a team with big ambitions, united by a commitment to smart decision-making, creativity, and a passion for our craft. In your leadership role, you'll be responsible for 1:1s, salary reviews, performance evaluations, and fostering the personal growth of your team members.
At Sharkmob, leadership means empowering others. You’ll ensure your team has the tools, guidance, and environment they need to thrive. By promoting teamwork, encouraging individual strengths, and celebrating your team’s successes, you help build a culture of collaboration and continuous improvement.
We’re looking for individuals who bring positivity, professionalism, and a sense of ownership to everything they do. At Sharkmob, we believe in creating great shooter games while having fun, and sharing ownership.
Requirements:
That little extra:
Who we are:
Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working on Exoborne – a Sharkmob original game. We have previously released Bloodhunt – a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition.
At Sharkmob, we are committed to building an inclusive team that represents diverse backgrounds, perspectives, and skillsets – because we believe that helps us create great games. We welcome all candidates who are aligned with our core values of shared ownership, great games, and, last but not least – having fun! We hope you want to join us on our adventure and become a part of our crew. You can find more great perks of being a crew member. If you want to know more about Sharkmob and our projects, visit our homepage.
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Sharkmob is a game development company with studios located in Malmö, (Sweden) and London (UK).
Currently, we are working on two major projects: Exoborne – a Sharkmob original game created in Malmö, is a tactical, open-world extraction shooter set in a United States torn apart by apocalyptic forces of nature. The second project, developed in London, is another Sharkmob original IP yet to be announced. Our first game Bloodhunt - a battle royale set in the Vampire: The Masquerade universe, was released on 27 April 2022.
We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about daring to do mighty things that allow us to reach levels of achievement we otherwise can't. All things said we want a fun, professional experience & so we all must lead by example.
We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people - we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure.
We embrace a system of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support decisions we make as a team. Doing more with less and making an extra effort to find the optimal way forward is always valued. We rely on smart decisions to take us further than otherwise possible. Making games is kind of like rocket science; but harder!
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