Lead Engine Programmer

2 Weeks ago • All levels

Job Summary

Job Description

The Lead Engine Programmer will be responsible for developing and optimizing game engines, with a strong expertise in Unreal Engine 5. They will ensure top-tier technical performance for AAA games, optimize low-level system programming, multi-platform optimization, and engine architecture. This role involves leadership experience in guiding teams of engine programmers, and pushing the boundaries of real-time technology. This role is critical in pushing the game’s technical capabilities to the next level. The candidate will work with a team of 100 people including Gameplay Programmers, Designers, Artists, etc., from multiple countries.
Must have:
  • Expertise in Unreal Engine 5 development.
  • Strong background in low-level system programming.
  • Experience in multi-platform optimization.
  • Knowledge of engine architecture principles.
Perks:
  • Competitive compensation and benefits packages.

Job Details

Context

  • Are you experienced in developing and optimizing game engines, with strong expertise in Unreal Engine 5, ensuring top-tier technical performance for AAA games?

  • Do you have a solid background in low-level system programming, multi-platform optimization, and engine architecture, along with leadership experience in guiding teams of engine programmers?

  • Ready to push the boundaries of real-time technology by integrating cutting-edge innovations and collaborating across disciplines to create a groundbreaking game experience?

Why do we need a Lead Engine Programmer?

As our studio focuses on developing a AAA action-adventure combat game inspired by Indian Epics, we need a Lead Engine Programmer to ensure the technical foundation of our project is solid, efficient, and cutting-edge. From optimizing Unreal Engine 5 to developing low-level systems and ensuring seamless performance across platforms, this role is critical in pushing the game’s technical capabilities to the next level.

Your future team

You will join a project with 100 people (Gameplay Programmers, Designers, Artists, etc.) from multiple countries (Europe, Canada, USA…). The team is set to grow in the future!

All techs are supervised by Colin (Lead Tech) and you will work closely with him.

Key information

  • Accepting permanent staff and freelance candidates

  • Availability: ASAP (if available later, do not hesitate to apply!)

  • Location: Paris/Montreal (Full remote possible)

  • Compensation and Benefits:

    We partner with Deel to facilitate hiring globally, ensuring compliance with local labor laws and providing tailored benefits for each country. This collaboration allows us to offer competitive packages and seamless onboarding for our international team members, enhancing their employment experience no matter where they are located.

  • Few links about us

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About The Company

Novaquark is dedicated to bringing people from across the globe, forging together our own worlds and creations. Their unique mindset and technologies are incredibly innovative, appealing to a wide audience and suitable for an array of projects.Their first game, Dual Universe, is an ambitious, continuous single-shard sandbox MMORPG taking place in a vast, untamed galaxy. The game grandly showcases the power of voxels and focuses on emergent gameplay with a player-driven in-game economy, politics, trade and warfare.

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