Lead Engine / Rendering Developer

6 Months ago • 5 Years + • Rendering

Job Summary

Job Description

Virtuos is seeking a Lead C++ Programmer with at least 5 years of experience in the video game industry, proficient in Unreal Engine (4 or 5) and with knowledge of multithreaded programming, low-level programming, and code optimization. Experience in game engine development, rendering (DirectX, OpenGL, Vulkan), and Agile methodology is essential.
Must have:
  • C++ Programmer
  • Unreal Engine
  • Multithreaded Programming
  • Game Engine Development
Good to have:
  • AAA Game Development
  • DirectX 12
  • Agile Methodology
  • C# Programming
Perks:
  • Global Teambuilding
  • Relocation Support

Job Details

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

For our studio located in Montpellier, working on high expertise level projects (engineering, rendering), we are looking for a Lead C++ Programmer passionate about programming, eager to train and lead a small team of programmers to deliver high tech projects.

Customer satisfaction, external or internal, is an important part of your motivation as well as working with international teams from other Virtuos studios (Lyon, Paris, Dublin, Shanghai, Chengdu, Singapore). You are eager to achieve technical challenges and get your team grow in many areas of expertise, from engine programming to rendering.

You report to the Studio technical director and will be responsible for a small team of programmers (engine, rendering).

With your team, you work on :

  • The goals definition using Agile methodology;
  • The improvement of game engines (Unreal Engine 5 and / or proprietary game engines) on PC and on consoles of the latest generation (Xbox Series, PS5 and Switch);
  • The improvement or optimization of graphics rendering (DirectX 12 and Vulkan);
  • You will be responsible for the recruitment, training and career development of your team;
  • You will assess the risks and propose mitigation together with the Technical director.

Qualifications

Must have

  • You have at least five years of experience as a C++ programmer or lead programmer in the video game industry of which one year as a team lead;
  • You have worked on at least one video game that has been published;
  • You have at least a first successful experience using the Agile methodology;
  • You are proficient in Unreal Engine (4 or 5) or a proprietary game engine;
  • You have good knowledge of multithreaded programming, low-level programming and code optimization;
  • Knowledge of rendering (DirectX 11 and 12, OpenGL, Vulkan, PBR rendering...);
  • You have a good knowledge of mathematics, especially linear algebra;
  • You are comfortable in English, both written and spoken.

Nice to have

  • An experience developing a AAA game;
  • A shared development experience across multiple sites;
  • Knowledge of C# (WinForms or WPF).

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
Founded in 2022, Virtuos Labs – Montpellier is located in one of the top three game development regions of France. Our studio is dedicated to expanding game engineering capabilities and capacity to solve advanced technical and complex AAA projects for our partners.
Led by games industry veterans, Virtuos Labs – Montpellier can support partners  with the R&D of new features and tools for proprietary game engines, transitioning to the latest game engines and consoles across all major platforms. Virtuos Labs – Montpellier is actively hiring and growing, and we welcome talent passionate about tackling the most complex technical challenges.

WHAT WE OFFER

• Inclusive and equal opportunity work environment
• Fulfilling careers with continuous talent development at one of the largest external development companies globally
• Work on a prestigious portfolio with some of the world’s biggest AAA game titles
• Global and local teambuilding activities
• Quality of life at work and comprehensive medical healthcare provided for all staff
• Relocation support
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 259
  • Posting Date 02/22/2024, 11:05 AM
  • Locations France, Montpellier (Hybrid)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-VS1 #LI-gsf

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