As a Lead Environment Artist, you will be in charge of the environment of a game level. You will be working in the editor with your team, providing artistic and technical support for the architectural level. You will also plan and allocate tasks for the Level Art team members, considering timelines and constraints. Furthermore, you will interact with the Assistant Art Director to ensure a clear understanding of the direction and effectively share it with the team. You will also solve artistic problems, interact with design and tech teams, find innovative points of view, assist in scoping and planning, document processes, push back limitations, and communicate with managers.