Lead Environment Artist responsible for overseeing the creation of game environment assets, ensuring timely completion and adherence to art style and quality. Responsibilities include coordinating art production, creating asset briefs and training materials, defining tools and pipelines, preparing content submissions for clients, and contributing to artistic goal setting. The role also involves mentoring artists, monitoring team well-being, optimizing graphical content, and collaborating with technical artists and other team members. Requires at least 6 years of professional game development experience, proficiency in industry software (Unreal Engine, 3ds Max, Maya, Zbrush, Photoshop), and experience leading teams.