Lead Environment Concept Artist

2 Months ago • All levels • Concept Art

Job Summary

Job Description

Escape Velocity seeks a Lead Environment Concept Artist to spearhead environment design, including landscapes, architecture, and props. This role involves leading a team, setting best practices, mentoring artists, and developing innovative concepts from ideation to final execution. Responsibilities include creating various art assets (thumbnails, sketches, rendered concepts, etc.), collaborating with other disciplines, and ensuring alignment with the game's vision. The ideal candidate has extensive experience in environment concept art across diverse genres, expertise in various art styles, strong design skills, and a proven ability to lead and mentor a team within AAA titles. General line management duties and advocating for the artistic vision are also required.
Must have:
  • Extensive experience as Environment Concept Artist
  • Expertise in executing concepts in various styles
  • Exceptional sense of graphic design and storytelling
  • Lead capacity in at least two AAA titles
  • Strong problem-solving and communication skills
  • Lead and mentor a team of artists
Good to have:
  • Experience with outsourcing partners
Perks:
  • Fully remote work
  • Excellent benefits

Job Details

Description

What we are looking for:

Escape Velocity is looking for a Lead Environment Concept Artist. You would be a great candidate for this role if you are a versatile concept artist with expertise in Environment Design including natural landscapes, architecture, and environmental props. We are looking for someone who can both set a high standard for the quality of our Environment Concept Art and lead a team of talented artists. If you are passionate about mentoring and inspiring others while delivering top-notch concept art, we’d love to hear from you.

Requirements

What we will do together:

  • Spearhead the design of new environments, natural landscapes, architecture and environmental props maintaining the core game vision set by the Art Director and Game Designers.
  • Lead the development of best practices/workflows to help the team deliver a high-quality end result that hits the timeline targets of our production.
  • Lead the Environment Concept team, providing feedback and mentorship to guide other artists towards excellence and alignment with the project’s vision.
  • Develop exceptional and innovative concepts from early ideation to final execution maintaining very high standards of quality.
  • Create thumbnails, sketches, rendered concepts, production callouts, storyboards, and provide feedback through paint overs to support the creation of environment assets
  • Collaborate with other disciplines to create high quality work throughout the project.

What you will bring:

  • Extensive experience as Environment Concept Artist with a proven ability to design a diverse variety of subjects across genres with a special focus on environments, natural landscapes, architecture and environmental props.
  • Expertise in executing concepts in a wide range of styles from stylized to semi-realism.
  • Exceptional sense of graphic design, colors, proportions, composition, and storytelling through visual design.
  • Creating work as an individual contributor that sets a high standard of quality and raises the bar of our environment concept art in both execution and ideation.
  • At least two AAA titles where you worked in a lead capacity.
  • Strong creative and technical problem-solving skills.
  • Exceptional communication skills.
  • General line manager duties.
  • Being an advocate for the artistic vision to make sure the Art Direction and Narrative is being reflected in the work through feedback, mentorship, and their own artwork.
  • Bonus for having experience working with outsourcing partners, a solid communicator who can help keep style and art direction consistent when collaborating with external partner.

Benefits

Interested… a bit about Escape Velocity:

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world.  We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.

 

How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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About The Company

JOIN USEscape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play; and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.
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