Lead Game Designer

2 Weeks ago • All levels

Job Summary

Job Description

As a Lead Game Designer, you will take ownership of the design vision, transforming it into engaging and impactful player experiences. You will blend your game design expertise with data insights and player intuition. This involves crafting unforgettable games that resonate with players worldwide, going beyond just metrics. The role requires ownership of the design vision, blending game design expertise with data insights and player intuition, and crafting engaging games that resonate with players.

Job Details

Hybrid model: 3 days a week in the Wroclaw office

About us

Hi, we are Ten Square Games, and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you!

 

If you want to read our full story you can find it here.

What is this job all about?

We’re looking for a Lead Game Designer ready to take ownership of the design vision and turn it into engaging, impactful player experiences. You’ll blend game design expertise with data insights and player intuition to craft unforgettable games that go beyond the metrics — and truly resonate with players around the world.

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About The Company

How to provide global players with the best online entertainment? Ask us!

We are Ten Square Games and we specialize in free-to-play hobby games. Our flagship title is Fishing Clash - one of the world's most popular 3D simulators. Other products let you enjoy e.g. a realistic animal chase and flying high in the sky. We strive to give gamers the most excellent outdoor experience on their mobiles, so we continuously improve our products and expand our portfolio.

It is possible thanks to 350 experts we hire in two studios located in Poland and Italy.

In just ten years, we grew from a small tech-enthusiasts team to one of the top-quoted game dev enterprises listed on the Warsaw Stock Exchange that brought nearly EUR 127 million revenue in 2020.

A part of these earnings is regularly redistributed to society as we actively solve relevant community problems as a member of various sustainability initiatives e.g. United Nations Global Compact or Tech To The Rescue.

We create a talent-first workplace with a solid feedbacking culture where people are given autonomy and ownership over their domains. It helps us stay creative and daring to explore. Always! 

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (Hybrid)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

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