Lead Graphics Engineer

1 Week ago • 7 Years + • Graphics Engineer • $121,500 PA - $224,880 PA

Job Summary

Job Description

Treyarch seeks a Lead Graphics Engineer to join their Core Engine Team in Los Angeles. The role involves leading a team (2-3 engineers) in developing cutting-edge rendering technology for future games, achieving artistic and performance goals. Responsibilities include coding, debugging, optimizing shipping features, improving existing graphics technology, and mentoring junior engineers. The ideal candidate possesses 7+ years of experience in game graphics engineering, fluency in C++, strong understanding of CPU/GPU operations, and excellent communication skills. Experience with current-gen consoles and 60Hz FPS games is highly desirable.
Must have:
  • 7+ years game graphics engineering experience
  • Current-gen console hardware expertise
  • Low-level CPU/GPU understanding
  • Fluent in modern C++ and multi-threaded programming
  • Team leadership and mentoring skills
  • Effective communication
Good to have:
  • Strong 3D math skills
  • Experience with PC and mobile graphics APIs
  • Bachelor's degree in Computer Science
  • Public speaking experience
  • Commercial 60Hz FPS title experience
Perks:
  • 20 vacation days and 16 holidays
  • 10 weeks of family leave
  • Free lunches and snacks
  • Comprehensive healthcare
  • Relocation assistance (if applicable)

Job Details

Job Title:

Lead Graphics Engineer - Treyarch (Los Angeles)

Requisition ID:

R025151

Job Description:

Treyarch, the studio behind the best-selling Call of Duty: Black Ops franchise, is looking for a Lead Graphics Engineer to join our Core Engine Team. As a Lead Graphics Engineer, you will work with senior leadership to guide an LA based graphics team delivering AAA visuals at 60+hz. In this role you will directly code, debug and optimize shipping features with a small team.

What you’ll do…

  • Be part of the Core Engine Team developing cutting edge rendering technology for our future games
  • Work with other disciplines to achieve the game’s artistic and performance goals
  • Analyse, improve, optimize, and debug existing graphics and engine technology and tools
  • Lead a team of 2 to 3 engineers to accomplish your goals
  • Write and maintain efficient, readable, and reliable code

To succeed you should have…

  • 7+ years of experience in the video games industry working as a graphics engineer
  • Experience with current gen console hardware
  • Strong understanding of low level CPU/GPU operations and debugging tools
  • Fluent in modern C++ and multi-threaded programming
  • Experience mentoring and or leading other engineers
  • The ability to communicate effectively with non-technical team members
  • Work well in a diverse team environment

We’d love it if you also have…

  • Strong 3D math skills
  • Worked on commercial titles – a 60Hz FPS is a plus
  • Experience with PC and mobile graphics APIs and tools
  • Bachelor's degree in computer science or a related field
  • Public speaking experience

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

ABOUT TREYARCH

Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.

At Treyarch, we empower the team to be individually driven to innovate on our games, processes, and culture. How we do things is just as important as what we do.

Studio culture and development, we believe it’s a team effort and that collaboration and hearing one another is key. Every day we face the large and small challenges together and every voice matters.

These values guide us in our mission to create moments that matter. Both to the players and to us, the creators. In an era where triumphs and defeats are readily shared, seeing players engage with our creations gives us great pride. Come help us create that next moment.

We are an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to . General employment questions cannot be accepted or processed here. Thank you for your interest.

To learn more about our studio, please visit us at , on Facebook at , and @treyarch on Twitter.

PS, we’ve also got some pretty amazing office perks and benefits, like 20 vacation days and 16 holidays, 10 weeks of family leave, free lunches and snacks at our office, comprehensive healthcare, and more! Check out all the details here for more information:   

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.  You can learn more by visiting .

In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Similar Jobs

31st Union - Core Engineer

31st Union

Valencia, Valencian Community, Spain (On-Site)
4 Months ago
Skytex Unmanned Aerial Solutions - Unity (C#) Developer

Skytex Unmanned Aerial Solutions

Bengaluru, Karnataka, India (On-Site)
10 Months ago
Activision - Lead UI Engineer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
4 Months ago
Paradox Interactive - C++ Engine Programmer

Paradox Interactive

Delft, South Holland, Netherlands (On-Site)
1 Month ago
Activision - Senior Gameplay Engineer

Activision

Foster City, California, United States (On-Site)
3 Weeks ago
NVIDIA - GPU Kernel Software Engineering Intern - 2025

NVIDIA

Shanghai, Shanghai, China (On-Site)
3 Months ago
Activision - Expert Software Engineer, Graphics

Activision

Santa Monica, California, United States (Remote)
1 Week ago
NVIDIA - Principal Graphics Hardware Architect

NVIDIA

Santa Clara, California, United States (On-Site)
3 Months ago
Activision - Senior Expert Graphics Engineer (VFX)

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago
Larian Studios - GRAPHICS PROGRAMMER

Larian Studios

Quebec, Canada (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Paradox Interactive - C++ Engine Programmer

Paradox Interactive

Delft, South Holland, Netherlands (On-Site)
1 Month ago
Rockstar Games - Animation R&D Programmer: Retargeting (Mid/Senior Level)

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
4 Weeks ago
Next Level Games - Rendering Engineer

Next Level Games

Vancouver, British Columbia, Canada (Hybrid)
5 Months ago
Krafton  - AI Programmer

Krafton

Montreal, Quebec, Canada (Hybrid)
4 Weeks ago
Rockstar Games - Senior Animation Systems Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Weeks ago
ByteDance - Software Engineer - Spatial Web

ByteDance

San Jose, California, United States (On-Site)
1 Week ago
31st Union - Senior Animation Engineer

31st Union

San Mateo, California, United States (On-Site)
1 Month ago
Activision - Lead UI Engineer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
4 Months ago
505 Games - Senior Software Engineer - Technical Business Unit

505 Games

Milan, Lombardy, Italy (Remote)
9 Months ago
Activision - Lead Graphics Engineer

Activision

Los Angeles, California, United States (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

Hedra - Lead Product Engineer

Hedra

San Francisco, California, United States (On-Site)
4 Weeks ago
NVIDIA - Senior Technical Marketing Engineer - Datacenter Networking

NVIDIA

Santa Clara, California, United States (On-Site)
3 Months ago
Oculus VR - Server Engineer

Oculus VR

Washington, United States (Remote)
4 Weeks ago
ByteDance - Senior Software Development Engineer - Cloud Native Databases

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Info Stretch - Senior PM

Info Stretch

Indianapolis, Indiana, United States (On-Site)
4 Months ago
Skillz - People Operations Co-op

Skillz

Las Vegas, Nevada, United States (On-Site)
1 Month ago
NVIDIA - Software Engineering Manager, Distributed Task-based Runtimes

NVIDIA

Santa Clara, California, United States (On-Site)
3 Months ago
Tencent - Payroll and Benefit Specialist

Tencent

California, United States (On-Site)
2 Weeks ago
ByteDance - Research Scientist Graduate (Foundation Model - Vision and Language)

ByteDance

Seattle, Washington, United States (On-Site)
3 Months ago
Scopely - Lead UI Artist- Monopoly GO!

Scopely

Culver City, California, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Graphics Engineer Jobs

Magic Media - Graphics Programmer (C++)

Magic Media

Vojvodina, Serbia (Remote)
5 Days ago
Genies - Lead Machine Learning Engineer, 3D Gen AI & Graphics

Genies

San Mateo, California, United States (On-Site)
4 Weeks ago
Nintendo - CONTRACT - Embedded Engineer, Display (NTD)

Nintendo

Redmond, Washington, United States (On-Site)
5 Months ago
Spatial Studio - Unity Gameplay Engineer

Spatial Studio

(Remote)
3 Months ago
Nintendo - Intern – GPU Tools Software Engineer (NTD)

Nintendo

Redmond, Washington, United States (On-Site)
5 Months ago
NVIDIA - System Software Engineer - GPU

NVIDIA

Canada (On-Site)
1 Week ago
Meta - Software Engineer, Realtime Engine Technology

Meta

Seattle, Washington, United States (On-Site)
1 Week ago
Rockstar Games - Graphics Programmer

Rockstar Games

Carlsbad, California, United States (On-Site)
6 Months ago
Wargaming - Render Engineer (Unannounced project)

Wargaming

Belgrade, Serbia (On-Site)
5 Months ago
Rockstar Games - Graphics Programmer

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 1996, Treyarch is a videogame studio whose purpose is to create awesome games for the world to enjoy. With this purpose in mind, we crafted the award winning Call of Duty: Black Ops series and pioneered the fan favorite Zombies mode.


To learn more about our studio, please visit us at www.treyarch.com, on Facebook at www.facebook.com/treyarch, and @treyarch on Twitter.

Los Angeles, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Treyarch

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug