Lead Lighting Artist

1 Day ago • 8 Years + • Technical Art

Job Summary

Job Description

As the Lead Lighting Artist at Housemarque, you will collaborate with the Art and Technical Art Directors to plan and execute lighting for projects, ensuring consistent high visual quality. You'll lead and mentor the lighting team, define best practices, and improve pipelines. Responsibilities include hands-on lighting creation for levels and cinematics, reviewing team work, collaborating with other departments, troubleshooting technical issues, and managing tasks and priorities. You will ensure the lighting enhances gameplay, storytelling, and mood, while optimizing for performance. The role requires expertise in real-time lighting techniques, PBR, shaders, and scripting, along with strong artistic skills and excellent communication abilities.
Must have:
  • 8+ years AAA game dev experience
  • Lead Lighting Artist experience
  • Real-time lighting techniques expertise
  • PBR and shader knowledge
  • Excellent communication & leadership
  • Artistic eye for color & composition
Good to have:
  • Unreal Engine experience
  • Cinematic lighting/photography background
  • Global illumination/ray tracing experience
Perks:
  • Competitive salary & benefits
  • Relocation package
  • State-of-the-art studio
  • Collaborative culture
  • Access to PlayStation Studios resources

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

Housemarque is looking for a talented Lead Lighting Artist to join our team!

THE JOB

As the Lead Lighting Artist, you will work closely with the Technical Art Director and help supervise the lighting department, making sure our lighting quality stays consistent with the high visual standards set by the Art Director.

You will bring a strong track record of working with real-time video game lighting technologies, pipelines, and tools, combined with excellent communication and people management skills. You will help define best practices, improve lighting pipelines, and ensure the team maintains both artistic quality and technical performance across the project.

If you care about lighting, enjoy mentoring others, and love crafting beautiful real-time visuals, we’d love to hear from you!

Important: A portfolio with a detailed breakdown showcasing high-end, real-time lighting work is required. Applications missing this will be automatically discarded.

What will your day-to-day look like?

  • Work with the Art Director and Technical Art Director to plan and scope lighting needs for each project.

  • Define and maintain best practices and workflows for real-time lighting.

  • Lead and mentor the lighting team, encouraging professional growth and team cohesion.

  • Establish artistic and technical lighting targets for both in-house and external teams.

  • Balance leadership tasks with hands-on content creation (lighting levels, cinematics).

  • Support lighting team members in daily tasks when needed.

  • Review lighting work regularly, offering both technical and artistic feedback to raise overall quality.

  • Ensure consistency in lighting style and quality across the entire project.

  • Collaborate with other departments to ensure lighting assets meet visual, gameplay, and technical needs.

  • Help drive conversations with Graphics Programmers regarding lighting features and improvements.

  • Manage lighting tasks, bugs, and priorities together with Production and QA teams.

  • Troubleshoot and resolve rendering and performance issues related to lighting.

  • Plan, assign, and review the team’s work.

  • Appraise performance, provide feedback, and support career growth.

  • Foster a positive, inclusive, and safe work environment.

What will help you to be successful in this role?

  • Shipped at least one PC/Console title as a Lead Lighting Artist.

  • 8+ years of experience in AAA game development (PC and/or console).

  • Expert knowledge of real-time lighting techniques and physically based rendering (PBR).

  • Strong experience with node-based shaders related to lighting.

  • Good understanding of scripting for lighting interactions.

  • Deep understanding of how lighting supports gameplay, storytelling, and mood.

  • Ability to optimize lighting for performance and memory budgets without sacrificing quality.

  • Strong eye for aesthetics, color theory, and composition.

  • Familiarity with version control systems like Perforce.

  • Experience with project management tools like Jira.

  • Fluent written and verbal English skills.

  • A genuine passion for video games.

Bonus skills

  • Experience with Unreal Engine or a proprietary AAA engine.

  • Background in cinematic lighting or photography.

  • Experience working with global illumination and ray tracing systems.

What we offer to you?

  • Competitive salary, benefits, healthcare, Nordic work-life balance

  • Tailored immigration and relocation package to help you get settled into Finland

  • State-of-the-art studio facilities in the heart of Helsinki

  • Freedom, flexibility and openness in a collaborative culture

  • Brilliant, diverse and empathetic colleagues to work with

  • Exciting and ambitious projects executed with the best tools

  • Access to PlayStation Studios collaboration, games and more!

This is a permanent, full-time position based in Helsinki, Finland.

We will start interviewing promising candidates immediately so please apply as soon as possible.

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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