Lighthouse Games is a new AAA studio in Leamington Spa, known for its exceptional talent and unwavering ambition to create a new best-in-class game. Joining us means you will have the opportunity to produce the best work of your career in a truly collaborative environment. You will learn alongside industry leaders and help shape the future of gaming.
As the Lead Material Artist, you will oversee the creation and implementation of high-quality materials across our groundbreaking new IP. You will guide a team of Material Artists and collaborate closely with other departments to ensure our materials meet AAA standards. Your expertise will be pivotal in defining the visual direction of the game, ensuring consistency and quality throughout.
Key Duties Include
- Leading and defining the material creation process, developing high-quality PBR materials and shaders in support of an art team working on a photo-real project.
- Studio-wide responsibility for ensuring materials and shaders are conforming to agreed standards
- Collaborating with Environment, Foliage, Scanning, and Vehicle art teams to produce physically accurate materials and shaders
- Establishing and documenting the material creation pipeline, ensuring clear workflows and efficient processes
- Mentoring and guiding junior Material Artists to foster their growth and maintain quality standards
- Communicating effectively with Technical Artists, Lighting Artists and Render Engineers to achieve the best results.
- Continuously seeking opportunities to improve quality and productivity across the art team