Lead Nuke compositor

1 Month ago • All levels • VFX

Job Summary

Job Description

This role involves leading, mentoring, and managing the Compositing team, ensuring high-quality compositing work and pipeline development. The Lead Nuke Compositor will solve technical issues, optimize Nuke setups, and oversee shot completion from start to finish. Responsibilities include assigning tasks, developing visual looks, organizing scripts, reviewing work, and communicating project status to supervisors, ensuring smooth workflow and timely delivery.
Must have:
  • Lead, motivate, and mentor the Compositing team.
  • Maintain a hands-on compositing role.
  • Conduct frequent desklies and provide feedback.
  • Manage the compositing team and ensure work quality.
  • Oversee and develop the 2D pipeline with the 2D Supervisor.
  • Solve technical compositing issues and optimize Nuke setups.
  • Define and split compositing work into sequences.
  • Complete or assist with shots for each project.
  • Ensure all elements are complete and on time.
  • Assign shots to compositors based on ability.
  • Develop and set looks for sequences and shots.
  • Organize creation of template scripts.
  • Review compositing work before dailies.
  • Manage dailies session schedule.
  • Coordinate with upstream departments for elements.
  • Perform final quality control checks on shots.
  • Communicate shot information to supervisors.
Good to have:
  • Problem-solving and dedication
  • Organization and communication skills
  • Team spirit oriented
  • Motivated and hard worker
  • Able to work with short deadlines and under pressure
  • Drive and natural curiosity about new VFX/gaming technologies
  • Ability to liaise between 2D Supervisor and compositing team
Perks:
  • Opportunity to join a great working environment
  • Talented team
  • Work on exciting projects
  • Freelance contracts paid according to CP227 scale

Job Details

benuts is a Belgian studio aiming to support its artists in the development of their capabilities in a creative and human environment. We strive every day in order to live our values of: Expertise, Ambition, Cooperation and Humility. Over the years, we built of team of passionate artists, involved on several projects of feature films as well as TV series, on a local and European scale. In order to sustain these projects and our expansion, we are currently looking for a:

Missions:

  • Lead, motivate and mentor the Compositing team by example and maintains a hands-on compositing role, correct bad habits, encourage best practices, teach new
  • Conduct frequent desklies/rounds, giving artists useful feedback/spotting
  • Responsible for the management of the compositing team, the quality of the compositing work and an overview and development of the 2D pipeline across projects, together with the 2D Supervisor
  • Solve technical comp issues, optimize complex Nuke setups
  • Define and split comp work into sequences
  • Complete or assist with shots for each project
  • Ensure all elements are complete and on time from beginning to end of each project
  • In conjunction with VFX Coordinator and 2D Supervisor, assign shots to appropriate compositor according to ability and sequence delineation
  • Develop and set looks for sequences and shots/effects/assets/2D, in consultation with the 2D Supervisor / VFX Supervisor
  • Organize the creation of template scripts for each sequence or recurring tasks
  • Review comp work prior to dailies, manage comp dailies session/rounds schedule, Understand and coordinate with upstream departments by chasing elements
  • Perform final quality control checks on shots
  • Communicate shot information to 2D Supervisor and VFX Producer to allow schedule updates and additional work, advising if there are any problems arising

Skills required:

  • Problem-solving & dedication
  • Organization and communication skills, team spirit oriented
  • Motivated, hard worker, able to work with short deadlines and under pressure
  • Drive, natural curiosity about new technologies linked to the VFX and gaming sectors
  • Liaise between the 2D Supervisor and compositing team.

We offer you the opportunity to join a great working environment with a talented team and to work on exciting projects. Our main office is in La Hulpe but we also have locations in Mechelen and Brussels. If you are not self-employed, we offer freelance contracts paid according to the CP227 scale. Our mission: to support Belgian artists in developing their skills in a creative environment with no limits, to bring each project to life.

Wanna be nuts? Join us! Send us your CV, showreel, Artstation profile,... at jobs@benuts.be www.benuts.be

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About The Company

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