Lead Programmer

2 Months ago • All levels

About the job

Job Description

Lead Programmer at Media Molecule to architect and implement UI, technical art, and audio for their next game. Requires strong C++ skills, experience managing technical teams, and delivering high-fidelity UI/UX for commercially available games. Experience in multithreaded environments is a must.
Must have:
  • C++ Skills
  • Technical Team
  • UI/UX Delivery
  • Multithreaded Env
Good to have:
  • Technical Art
  • Audio Design
  • Game Technology
  • Best Practices
Perks:
  • Competitive Salary
  • Benefits Package

Lead Programmer

We are Media Molecule, a multi-award winning video game developer and a proud member of the PlayStation Studios family. We have a history of creating revolutionary games such as LittleBigPlanet, Tearaway and most recently the BAFTA Award winning Dreams. It’s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our spectacular, newly refurbished studio in central Guildford. We are now searching for an experienced Lead Programmer to join our Presentation team.

Description:

Location: Our Guildford studio or hybrid.

Role: We are looking for an enthusiastic, collaborative and creative person, with a clear attention to detail and an excellent technical background, to lead the delivery of presentational technology within our next exciting project.

What you'll be doing:

  • Lead the architectural design and implementation of UI, technical art and audio.
  • Provide inspirational day-to-day team management, through coaching, support and a positive team culture.
  • Work with artists, UX designers and audio designers to understand and realise their creative aspirations.
  • Champion and help define technical best-practice within Game Technology.

Skills required:

  • Excellent C++ skills with the ability to write readable/maintainable code.
  • Strong debugging and analytical skills.
  • Good technical verbal and written communication.

Experience required:

  • Managing, mentoring and/or coaching members of a technical team.
  • Collaborating closely with other disciplines to deliver high-fidelity UI, UX, technical art and/or audio for commercially-available games.
  • Implementing, debugging and rectifying code in a multithreaded environment.

In return we offer the opportunity to be part of a talented, diverse and social team, with a tip top benefits package including (but not limited to);

  • Competitive salary & bonus scheme
  • Contributory pension scheme, life assurance, income protection and access to a financial planning coach
  • 25 days holiday and discretionary additional holiday days over summer and Christmas
  • Flexible working practices (onsite, hybrid, UK remote, core hours – role dependent)
  • Free lunches, snacks and refreshments on site
  • Private health and dental insurance plus Online GP access
  • Modern health EAP
  • Free PS game codes and Sony product discounts
  • Quarterly Mm wellbeing days
  • Gymflex discount
  • £250 annual personal development fund and access to our online learning library
  • Enhanced maternity and paternity leave
  • Menopause policy
  • Volunteering opportunities

Media Molecule is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

If you’re interested in this role but your salary requirements are above the range outlined, we’d still encourage you to apply!  There could be flexibility for an exceptional candidate with the right skill set and mindset!

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About The Company

Media Molecule is a video game development studio based in Guildford in the UK, and a proud member of the PlayStation Studios. We are the creators of the multi-award winning games LittleBigPlanet, LittleBigPlanet 2, Tearaway, Tearaway Unfolded and we're currently building the next generation of Play, Create and Share for PlayStation: Dreams.

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (Hybrid)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

England, United Kingdom (Hybrid)

United Kingdom (Hybrid)

London, England, United Kingdom (Hybrid)

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