Lead Site Reliability Engineer

2 Months ago • All levels • Operations • $117,000 PA - $177,000 PA

Job Summary

Job Description

Lead Site Reliability Engineer at ProbablyMonsters will drive tool and process improvements for operational excellence across teams. This role involves building technology to address development team needs, creating scalable services for games and core services, and collaborating with partner studios. Responsibilities include contributing to team vision and strategy, working with leaders and engineers to align priorities, delivering high-quality software solutions, defining team standards, creating platform technology visibility, and working with development teams to improve operational performance. Strong coordination with partner studios and a fundamental knowledge of game operations are crucial.
Must have:
  • High-quality software development
  • Experience with Incident Response and Technical operations
  • ITIL fundamentals
  • C++ coding proficiency
  • Unreal Engine pipeline knowledge
  • AAA game development experience
Perks:
  • Medical, dental, and vision coverage
  • 401(k) with company contribution
  • Paid holidays and vacation
  • Parental leave

Job Details

THE ROLE:
ProbablyMonsters is seeking a Lead Site Reliability Engineer experienced in driving tool and process improvements that drive operational excellence across all teams companywide. In this role, you will be part of the central technology team, building technology to solve the development team's immediate operational needs while balancing the eventual goal of having robust, scalable services to support games and the core services teams. This role will require strong coordination with our partner studios, a fundamental knowledge of game operations, and the agility to change our path when needed.
WHO YOU ARE:
  • You take pride in writing high-quality software.
  • You prefer building technology that can support multiple games.
  • You can dig into problems in foreign codebases, solving difficult problems under pressure.
  • You have a broad set of skills necessary to troubleshoot breaking problems and continue to seek new ones.
  • You care deeply about the player experience.
  • You promote a culture of quality, reliability, and player-focus with an open mind.
  • You enjoy learning and sharing your knowledge with others.
WHAT YOU WILL DO:
  • Be a part of the Central Technology team with a focus on engineering, mentorship, and quality.
  • Contribute to the vision, strategy, and goals of the team.
  • Work with leaders and engineers across the company to understand needs, then work with lead to align priorities and deliver necessary technologies for multiple products at scale.
  • Deliver high-quality software solutions to solve operational problems.
  • Define, improve, and advocate team standards, workflows, and rituals.
  • Create visibility and clarity into the health and status of platform technologies
  • Own and communicate architecture and designs.
  • Work alongside development teams to improve operational performance.
QUALIFICATIONS:
  • Professional experience as a Software Engineer, with deep practical knowledge in Incident Response and Technical operations.
  • A working knowledge of ITIL fundamentals.
  • Ability to write efficient, readable, and reliable code in C++.
  • Expert knowledge of engineering pipelines and workflows within Unreal Engine.
  • High level of proficiency in one or more of the following platforms: UE/C++ or a proprietary game engine.
  • Fluid at writing systems in C++, blueprint & scripting languages.
  • Experience working with large, cross-discipline teams within AAA Video Games.
  • Capacity to collaborate with other disciplines to take high-level goals and translate them into clear, measurable tasks.
About ProbablyMonsters™

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.

ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Benefits:

  • We provide a rich benefits package:
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company.
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
    • 401(k) with an annual contribution by the Company.
    • Paid holidays and vacation, bereavement leaves, and parental leave.

Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.

Compensation:

  • This is a full-time, benefits-eligible, exempt (salaried) position.
  • The full salary range for this position is $117,000 - $177,000 per year. The upper third of the salary range is typically reserved for existing employees who demonstrate strong performance over time. When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, and internal equity.
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as short- and long-term incentives. Incentive compensation is not guaranteed.

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About The Company

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe that empowered creators will deliver the best player experiences and industry-defining games. Our development teams are Cauldron™, Battle Barge™, and multiple incubation teams.

 

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