Lead Software Developer, Ziva Realtime

2 Months ago • All levels • 3D Art • Undisclosed

About the job

Job Description

Lead Software Developer for Ziva Realtime, a character animation technology suite. Must-have experience in C++ development, performance-sensitive code, 3D game engines, and delivering 3D tools for technical artists. Strong leadership and communication skills required.
Must have:
  • C++ Software Development
  • Performance-Sensitive Code
  • 3D Game Engines
  • Technical Artist Tools
Good to have:
  • Unreal Engine
  • Game Middleware
  • Machine Learning
  • Technical Documentation
Perks:
  • Unionized Position
  • Award-Winning Company

Description

Position at DNEG

Job Description / Key Purpose of the Job: 
We are looking for an experienced software developer to lead our Ziva Realtime team. Ziva character tools bring cutting-edge techniques and workflows to professional 3D character artists, empowering them to create realistic and dynamic animated performances. Ziva Realtime is our technology suite that brings these world-leading characters into games, VR, and other interactive environments. We use a combination of highly-optimized low-level code, GPU compute, machine learning, and clever data compression to make film-quality characters possible in real-time. The product suite includes custom character creation and conversion tools used by 3D artists and character riggers, as well as runtime plugins for Maya, Unreal, and Unity. Our tools are used in AAA game productions, as well as top-level animation work for film and TV. Our goal is to continue pushing the state-of-the-art in real-time characters to even greater heights, and we need a strong Lead Developer to be a driving force behind that push.

 

Key Responsibilities / Job Duties
As Lead Software Developer, you will drive the success of the Ziva Realtime software suite, including both the character creation toolset and game engine middleware. You will report to the Director of Ziva Character Tools, and collaborate directly with other team leads within Ziva and across DNEG. In partnership with key stakeholders and users, you will help set the direction, priorities, and roadmap for the Ziva Realtime software, and be accountable for successfully delivering the agreed-upon milestones. You will guide and coordinate the work of the Ziva Realtime development team, ensuring high velocity and quality of the software being produced. You will identify opportunities for high-impact contributions, for example from published research or user feedback, and steer them all the way from experimental prototypes to robust features of stable production software. In collaboration with your team, you will continuously improve the speed and memory consumption of the runtime, maintain high-quality integrations into game engines like Unreal and 3D DCCs like Maya, and improve the experience of artists using the creation and conversion tools.

 

Job Requirements / Must Haves
  • Expertise in C++ software development
  • Experience writing performance-sensitive code for 3D game engines or similar
  • Proficiency in Linear Algebra, Numerical Computing, Data Compression, and Machine Learning
  • Experience delivering 3D tools for use by technical artists and animators
  • Ability to lead and mentor a small team of software developers
  • Proven ability to read, implement, and refine novel techniques from research literature
  • Experience with all aspects of software development lifecycle
  • Working knowledge of software quality control processes, e.g. CI/CD
  • Strategic thinking and ability to drive change

 

Additional Skills / Nice to Have
  • Experience developing and shipping middleware and tools for 3D games
  • Contributed code to Unreal Engine or similar engines, ideally as 3rd-party plugins
  • Shipped one or more games, contributing to real-time 3D rendering, animation, or similar
  • Experience coding in Python
  • Previous successful collaborations with professional animators and animation technical artists, in Games and/or Film.
  • Experience writing and editing technical documentation for implemented tools and features
About You 
  • Critical eye for details
  • Proactive
  • Team oriented
  • Adaptable
  • Calm under pressure
  • Strong communication abilities

 

Please note that this is a unionized position and will be covered by a collective agreement between DNEG and IATSE, in the coming months. As a unionized employee, you will be required to join the union and will benefit from the conditions set out in the collective agreement. Union dues will be required once the collective agreement is in place.
 


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

DNEG is a world-leading visual entertainment services company for the creation of feature film, television, and multiplatform content, with worldwide offices and studios across North America, Europe, Asia, and Australia.

 

DNEG’s critically acclaimed work has earned the company seven Academy Awards® for Best Visual Effects and numerous BAFTA, Primetime EMMY® Awards and VES Awards for its high-quality VFX work. 


Visit www.dneg.com for DNEG’s current and upcoming projects on behalf of Hollywood and global studio and production company.

Sydney, New South Wales, Australia (Hybrid)

Sydney, New South Wales, Australia (Hybrid)

London, England, United Kingdom (On-Site)

Vancouver, British Columbia, Canada (On-Site)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

Vancouver, British Columbia, Canada (On-Site)

Mumbai, Maharashtra, India (On-Site)

Mumbai, Maharashtra, India (On-Site)

View All Jobs

Get notified when new jobs are added by DNEG

Similar Jobs

Framestore - CREATURE FX TD

Framestore, India (On-Site)

HFG Entertainment   - 3D Artist

HFG Entertainment , India (On-Site)

Sucker Punch Productions - DESIGN - Junior Technical Designer

Sucker Punch Productions, United States (On-Site)

SuperPlay - TECH ARTIST

SuperPlay, Israel (On-Site)

Vigaet - Unreal Engine Cinematic Artist

Vigaet, India (On-Site)

Section 9 Interactive - 3D Artist

Section 9 Interactive, Sweden (Hybrid)

Wirestock - Freelance Illustrator

Wirestock, Brazil (Remote)

PlayQ - 3D Pre-Render Artist

PlayQ, (Remote)

Hexagon Events   - 3D Visualizer

Hexagon Events , India (On-Site)

Jellyfish Pictures  - Creature Modeller (VFX)

Jellyfish Pictures , India (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

The Walt Disney Company - Senior Effects Technical Director

The Walt Disney Company, Australia (On-Site)

Warner Bros Discovery - Models Artist

Warner Bros Discovery, United Kingdom (Hybrid)

Santa Monica Studio - Principal Technical Artist

Santa Monica Studio, United States (On-Site)

Zynga - Senior Concept Artist

Zynga, India (On-Site)

BOT VFX - Lead Layout Artist

BOT VFX, India (On-Site)

Crytek - Lead VFX Artist

Crytek, Germany (Remote)

Haptic - Senior 3D Creative Designer

Haptic, France (Remote)

Ilyon - Technical Artist

Ilyon, Israel (On-Site)

Riot Games - Animation Art Intern - TFT - Summer 2025 (Remote)

Riot Games, United States (Remote)

Nintendo - Associate Concept Artist (NST)

Nintendo, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Montréal, Occitanie, France

The Walt Disney Company - Fashion Product Development Manager

The Walt Disney Company, France (Hybrid)

Limbic Entertainment - DevOps Lead (m/f/d)

Limbic Entertainment, France (On-Site)

Assystems - Chef de projet SI H/F

Assystems, France (On-Site)

Dentsu - Consultant Social Media H/F

Dentsu, France (On-Site)

Ubisoft - Animation programmer (F/H/NB)

Ubisoft, France (Hybrid)

Assystems - Préparateur méthodes Automatisme H/F

Assystems, France (On-Site)

Ubisoft - Team Lead (W/M/NB)

Ubisoft, France (Hybrid)

DEVOTEAM - Ingénieur Microsoft 365 H/F

DEVOTEAM, France (Remote)

Get notifed when new similar jobs are uploaded

3D Art Jobs

Epoch Games - 3D Character Artist

Epoch Games, United States (Remote)

Maliyo Games - 2D Artist

Maliyo Games, Nigeria (On-Site)

Obsidian Entertainment - World Builder - Summer Internship

Obsidian Entertainment, United States (On-Site)

AAA Game Art Studio - 3D Artist (Hidden Object)

AAA Game Art Studio, India (Remote)

Lemon Sky - Senior 3D Modeler

Lemon Sky, Malaysia (On-Site)

Amazon Games - Lead Artist, Amazon Games

Amazon Games, Romania (Hybrid)

Maliyo Games - 3D Artist

Maliyo Games, Nigeria (On-Site)

AAA Game Art Studio - 3D Artist (Blender)

AAA Game Art Studio, Qatar (Remote)

WARD FOUR DESIGN - 3D Visualizer

WARD FOUR DESIGN, India (On-Site)

Get notifed when new similar jobs are uploaded