Lead Software Engineer, RenderMan

4 Months ago • 6 Years + • Rendering • $170,000 PA - $185,000 PA

Job Summary

Job Description

Skydance Animation seeks a Lead Software Engineer specializing in RenderMan to develop, optimize, and maintain its rendering pipeline. This role involves close collaboration with artists and engineers, requiring strong programming (C++, Python), deep RenderMan knowledge, and expertise in rendering techniques (ray tracing, global illumination, etc.). Responsibilities include leading the design of rendering solutions, integrating RenderMan into existing workflows (Houdini/Solaris, Maya), optimizing rendering efficiency, mentoring junior engineers, and collaborating with Pixar's RenderMan team. The ideal candidate will have 6+ years of experience in a production environment using RenderMan with Houdini.
Must have:
  • 6+ years RenderMan experience
  • Proficiency in C++ and Python
  • Deep understanding of rendering techniques
  • Shader development experience
  • Houdini/Solaris experience

Job Details

Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
 
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.
 
If you’ve ever dreamt of what the early days of Hollywood must have been like, of what it takes to roll up your sleeves and break new ground, figure out a new process, and to one day say, “I was there when it all began,” then welcome aboard…

 
For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at  https://skydance.com/privacy-personnel/.

--- 


We are seeking a highly skilled Software Engineer with a specialty in RenderMan to join our team. The ideal candidate will be responsible for developing, optimizing, and maintaining our rendering pipeline using Pixar's RenderMan. This role involves close collaboration with artists, technical directors, and other engineers to ensure the highest quality rendering output and efficient workflows. The candidate should possess strong programming skills, a deep knowledge of rendering techniques, and experience with RenderMan.

Responsibilities

    • Provide leadership through expert knowledge to a production studio adopting RenderMan
    • Interface with Pixar RenderMan Engineering team to stay abreast on upcoming changes and devise an on-ramp for adopting and  integrating new features
    • Stay current with the latest advancements in rendering technology and implement new techniques to improve visual quality and efficiency
    • Advise and participate in developing and maintaining the rendering pipeline using RenderMan
    • Advise and participate in the Integration of RenderMan into the studio’s existing workflows and tools, which are primarily in Houdini/Solaris, with some in Maya
    • Implement techniques to manage geometry complexity, optimize lighting and shading computations, and improve overall rendering efficiency
    • Lead the design and architecture of rendering solutions using RenderMan, ensuring scalability, performance, and maintainability
    • In partnership with the productions provide timelines, milestones, and on-time delivery of rendering projects
    • Communicate with stakeholders, including artists, producers, and other technical teams, to understand requirements and provide updates on progress
    • Assist with debugging issues that require deep RenderMan knowledge
    • Collaborate with the Skydance cloud rendering provider and IT group to maximize resource usage while minimizing cost per render-unit
    • Provide guidance and mentorship to junior and mid-level engineers, fostering technical growth and best practices

Requirements

    • Bachelor or Master's degree in Computer Science, Computer Graphics, or a related field
    • 6+ years of experience in rendering engineering or a similar role in the visual effects, animation, or gaming industry
    • Proven experience with Pixar's RenderMan in a production environment utilizing Houdini with Solaris
    • Strong proficiency in C++ and Python
    • Deep understanding of rendering techniques, including ray tracing, global illumination, subsurface scattering, motion blur, depth of field, and physically based rendering
    • Experience with shader development using MaterialX Lama, RSL, OSL, or similar shading languages
    • Excellent problem-solving skills and the ability to work in a fast-paced, collaborative, international environment
    • Effective communication and teamwork skills
The salary range for this position in Los Angeles is $170,000 – $185,000.  The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 

We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description. 

#animation #LI-hybrid

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
 
Skydance is proud to be an equal opportunity employer committed to building and fostering a diverse, equitable, and inclusive workforce. We welcome and consider applicants for employment regardless of race, color, religion, age, sex, national origin, citizenship, sexual orientation, gender identity or expression, marital status, pregnancy status, military/veteran status, disability, or any other protected category. Diversity in the workplace is not just a commitment, it is who we are and a reflection of what makes our world special.

Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at information.security@skydance.com

Similar Jobs

Unity - Senior Partner Relations Manager

Unity

Tokyo, Japan (On-Site)
1 Month ago
Activision - Lead Tools Engineer

Activision

Malmö, Skåne County, Sweden (Hybrid)
2 Months ago
SmileGate - Next-Generation Game Background Modeler

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Adglobe - Designer (Osaka)

Adglobe

Osaka, Osaka, Japan (On-Site)
7 Months ago
Kojima Productions - Technical Artist

Kojima Productions

Tokyo, Japan (On-Site)
6 Months ago
Epic Games - Senior Technical Product Manager, UE Rendering

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago
Double Eleven - Senior Graphics Programmer

Double Eleven

Middlesbrough, England, United Kingdom (Hybrid)
1 Month ago
Warner Bros Games - Senior Render Tech Programmer

Warner Bros Games

Knutsford, England, United Kingdom (Hybrid)
2 Months ago
Epic Games - Senior Rendering Tools Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Creative Assembly - Senior Engine Programmer

Creative Assembly

Sofia, Sofia City Province, Bulgaria (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Eleventh Hour Games - Art Manager

Eleventh Hour Games

(Remote)
3 Months ago
Framestore - Animator

Framestore

Melbourne, Victoria, Australia (On-Site)
3 Months ago
Xentrix Studios - Texturing – Artist

Xentrix Studios

India (On-Site)
6 Months ago
CD PROJEKT RED - Previz Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Framestore - FREELANCE: CG - NEW YORK

Framestore

New York, New York, United States (On-Site)
1 Year ago
Ubisoft - Senior Gameplay Animator

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Month ago
DNEG - Layout Technical Supervisor (FEAT)

DNEG

Montreal, Quebec, Canada (Hybrid)
2 Months ago
2K - Senior Technical Animator

2K

Burnaby, British Columbia, Canada (Hybrid)
1 Month ago
The Walt Disney Company - Associate Animation Supervisor

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Lockwood - Senior Digital Fashion Designer

Lockwood

United Kingdom (Remote)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

PlayStation Global - Creator Platform GTM & Communications Planning Manager

PlayStation Global

Aliso Viejo, California, United States (On-Site)
4 Months ago
Google - Technical Program Manager, Google Cloud Platforms

Google

Sunnyvale, California, United States (On-Site)
1 Month ago
ByteDance - Tech Lead - Architect / Researcher - DPU

ByteDance

Seattle, Washington, United States (On-Site)
3 Months ago
The Walt Disney Company - Disney Store Sales Associate (Part-Time)

The Walt Disney Company

Missouri, United States (On-Site)
1 Month ago
NVIDIA - Senior System Software Engineer, GPU Server

NVIDIA

Hillsboro, Oregon, United States (On-Site)
3 Months ago
ByteDance - Security Governance Engineer

ByteDance

San Jose, California, United States (On-Site)
2 Months ago
ByteDance - Senior Product Solution Manager, Edge Cloud

ByteDance

Seattle, Washington, United States (On-Site)
7 Months ago
The Walt Disney Company - Senior Game Designer, Creative Development

The Walt Disney Company

Glendale, California, United States (On-Site)
1 Month ago
GHX - Inventory Specialist

GHX

Houston, Texas, United States (On-Site)
1 Month ago
Scout - 2025 Summer Internship - Design, Vehicle User Experience

Scout

Novi, Michigan, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Rendering Jobs

N-iX - 2D/3D Visualization Engineer

N-iX

Argentina (Remote)
2 Months ago
Epic Games - Senior Console Engineer

Epic Games

London, England, United Kingdom (On-Site)
1 Month ago
PearlAbyss - Engineering_Rendering Internship

PearlAbyss

(On-Site)
4 Months ago
Glowmade - Senior Rendering Engineer

Glowmade

Guildford, England, United Kingdom (On-Site)
2 Months ago
Next Level Games - Rendering Engineer

Next Level Games

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
Epic Games - Lead Rendering Engineer

Epic Games

London, England, United Kingdom (On-Site)
2 Months ago
Epic Games - Senior Console Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago
Electronic Arts - Senior Software Engineer - AdTech (SDK / Rendering)

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Epic Games - Senior Tools Programmer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago
SKYDANCE - Lead Software Engineer, RenderMan

SKYDANCE

Connecticut, United States (Hybrid)
8 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Santa Monica, California, United States (Hybrid)

Austin, Texas, United States (Hybrid)

Santa Monica, California, United States (Hybrid)

Santa Monica, California, United States (On-Site)

Madrid, Community Of Madrid, Spain (Hybrid)

Santa Monica, California, United States (On-Site)

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

View All Jobs

Get notified when new jobs are added by Skydance

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug