Lead Technical Artist

1 Month ago • All levels • Technical Art

Job Summary

Job Description

The Lead Technical Artist at Ubisoft Annecy will report to the Technical Director and be responsible for research, innovation, and technical quality. Responsibilities include acting as a reference for technical art, optimizing content, contributing to asset development, planning team goals, providing feedback, staying updated on software/hardware trends, contributing to technology roadmaps, balancing creative vision with technical constraints, and identifying potential risks. The ideal candidate will have solid experience in AAA or AA productions, expertise in performance optimization, proficiency in 3D modeling software and scripting, significant game engine experience, and excellent communication skills. The role involves working on various world-building aspects such as level art, lighting, props, and landscapes.
Must have:
  • Solid AAA/AA Technical Artist experience
  • Proficient in 3D modeling & scripting
  • Game engine expertise (Unreal, Unity etc.)
  • Performance optimization skills
  • Excellent communication & teamwork
  • Experience with world-building
Good to have:
  • Experience with node-based visual scripting
  • Maxscript, Python scripting skills

Job Details

COMPANY DESCRIPTION

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep and Riders Republic!

More recently, we are working on innovation with the creation of a technological expertise hub around the Snowdrop engine pipeline, for which we are focusing firstly on engine and graphics topics.

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!

JOB DESCRIPTION

Reporting directly to the Technical Director, the Lead Technical Artist is responsible for research, innovation, and the technical quality of the production.

Your main responsibilities:

  • Act as a reference for the team in all things related to Technical Art and provide solutions to complex issues;
  • Optimize content to improve memory usage and performance;
  • Contribute to asset development and rendering (models, animations, textures) when needed;
  • Plan, prioritize, and set inspiring goals for your team throughout the year;
  • Provide your team with clear expectations and hold them accountable for key results;
  • Offer continuous and constructive feedback on team members’ performance and development, celebrating every success, big or small;
  • Communicate with impact and encourage open dialogue within the team;
  • Stay up to date with current and future graphic software and hardware trends and methodologies to anticipate tooling and workflow needs;
  • Contribute to the development of technology roadmaps tailored to the specific needs of the project;
  • Maintain a balance between the project's creative vision and technical constraints;
  • Identify potential risks and report them to upper management;

QUALIFICATIONS

  • A solid experience as a Technical Artist, ideally on AAA or AA productions;
  • You have worked on various world-building topics such as level art, lighting, props, level design, landscapes, water, etc;
  • You have strong technical skills in performance, optimization, and workflow;
  • You are proficient in at least one 3D modeling software (Blender, 3DS Max, Substance Designer, Maya, etc.);
  • You have solid scripting skills (Maxscript, Python, etc.); experience with node-based visual scripting languages is a plus;
  • You have significant experience with a game engine (Unreal Engine, Unity, proprietary engine, etc.) and a comprehensive understanding of realistic art workflows and pipelines;
  • You are versatile, with a solid understanding of world-building challenges, strong synthesis skills, and excellent interpersonal skills that enable you to work effectively in a team and communicate your ideas;
  • Your command of English allows you to work in an international environment and collaborate with non-French-speaking peers.

ADDITIONAL INFORMATION

Check out to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Ubisoft - Characters Team Lead

Ubisoft

Montreal, Quebec, Canada (Hybrid)
3 Weeks ago
Gunzilla - Lead VFX Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
1 Month ago
Technicon Design - Visualization Specialist with Focus on VRED

Technicon Design

Bavaria, Germany (On-Site)
4 Months ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Buckman - Technical Designer / Technical Artist

Buckman

(Remote)
1 Week ago
Activision - Senior Technical Artist

Activision

(Hybrid)
2 Months ago
Playdead - Technical Director

Playdead

Copenhagen, Denmark (On-Site)
9 Months ago
Fuse Games - Distributed Development Artist

Fuse Games

Guildford, England, United Kingdom (Hybrid)
2 Months ago
Housemarque - Lead Lighting Artist

Housemarque

Helsinki, Uusimaa, Finland (On-Site)
1 Month ago
Reality Games - Technical Artist for Mobile Game - Monopoly World

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Amber - 3D Animator (Project Based)

Amber

(Remote)
2 Months ago
WongDoody - Digital Creative - AI Workflow Specialist

WongDoody

Stuttgart, Baden-Württemberg, Germany (Hybrid)
3 Weeks ago
DECA Games - Outsource Integration Artist

DECA Games

(Remote)
1 Week ago
Tencent - Senior Animation Designer - Global Realistic 3A Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
3 Months ago
Riot Games - 3D Character Art Lead - Unannounced R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago
Technicon Design - Visualization Specialist with Focus on VRED

Technicon Design

Bavaria, Germany (On-Site)
4 Months ago
Ubisoft - Technical Director, Animation (W/M/NB) [Assassin's Creed Franchise]

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
10 Months ago
Eccentric - Senior 3D Artist

Eccentric

Mumbai, Maharashtra, India (On-Site)
3 Weeks ago
Scanline VFX - Lighting Artist

Scanline VFX

Montreal, Quebec, Canada (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Annecy, Auvergne-Rhône-Alpes, France

Assystems - Technicien Systèmes de Sûreté H/F

Assystems

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
7 Months ago
Ubisoft - HQ Financial Planning Manager

Ubisoft

Paris, Île-de-France, France (On-Site)
4 Months ago
Valeo - Apprentice Supply Chain

Valeo

Sablé-sur-Sarthe, Pays De La Loire, France (On-Site)
2 Months ago
Ubisoft - Senior Real-time Cinematic FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
Haleon - Expert Sales Force Effectiveness Manager France & Benelux (M/F)

Haleon

Rueil-Malmaison, Île-de-France, France (On-Site)
2 Weeks ago
Tesla - Service Advisor

Tesla

Nouvelle-Aquitaine, France (On-Site)
3 Months ago
Assystems - Ingénieur Instrumentation H/F

Assystems

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
7 Months ago
Thales - Chief Engineer réseaux

Thales

Gennevilliers, Île-de-France, France (Hybrid)
2 Weeks ago
Dassault Systèmes - Project Manager / PMO Information System - F/H

Dassault Systèmes

Vélizy-Villacoublay, Île-de-France, France (On-Site)
3 Years ago
Assystems - Ingénieur Opérationnel H/F

Assystems

Marseille, Provence-Alpes-Côte D'Azur, France (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Warhorse Studios - Houdini Programmer

Warhorse Studios

Prague, Prague, Czechia (On-Site)
9 Months ago
Studio Wildcard - Technical Artist

Studio Wildcard

Redmond, Washington, United States (Hybrid)
4 Months ago
Daybreak Game Company LLC - Environment Artist

Daybreak Game Company LLC

Austin, Texas, United States (Remote)
3 Months ago
Bungie - Contract Capture Artist

Bungie

(Hybrid)
4 Months ago
Scanline VFX - CFX TD

Scanline VFX

Seoul, South Korea (Hybrid)
2 Months ago
PlayStation Global - Lead Programmer

PlayStation Global

Guildford, England, United Kingdom (Hybrid)
7 Months ago
Meta4 Interactive - Technical Artist

Meta4 Interactive

Québec City, Quebec, Canada (Remote)
2 Months ago
Room 8 Studio - Project Art Director

Room 8 Studio

Argentina (On-Site)
4 Months ago
Activision - Senior Character Technical Artist

Activision

Los Angeles, California, United States (On-Site)
1 Month ago
Ubisoft - Technical Artist

Ubisoft

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Toronto, Ontario, Canada (Hybrid)

Saint-Mandé, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Saint-Mandé, Île-de-France, France (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

Milan, Lombardy, Italy (Hybrid)

Pune, Maharashtra, India (Hybrid)

Pune, Maharashtra, India (Hybrid)

Kyiv, Kyiv City, Ukraine (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug