Lead Technique Réseau (C++)

4 Months ago • Upto 10 Years • Network Engineering

Job Summary

Job Description

Lead Network Engineer specializing in C++ for AAA multiplayer game development. Design, implement, and maintain network systems, ensuring high performance and reliability. Strong expertise in network protocols, data transmission, and synchronization techniques. Experience with multi-threaded programming and memory management essential.
Must have:
  • Network Systems Design
  • Multiplayer Game Dev
  • C++ Programming
  • Network Protocols
Good to have:
  • High Performance
  • Multithreading
  • Memory Management
  • Game Engine
Perks:
  • Flexible Working
  • Community Support

Job Details

Description de l'entreprise

Rejoignez-nous en tant que chef technique réseau sur un jeu multi-joueur qui promet d’offrir une expérience immersive. Vous jouerez un rôle central dans la création de l’écosystème de réplication d’un jeu multijoueur ainsi que son application sur les différents aspects du jeu.  Vous recommanderez et/ou sélectionnerez les meilleures technologies afin d’atteindre et de réaliser les ambitions du projet. Vous serez soutenu par une équipe fantastique ainsi que la formidable communauté des chef technique réseau d’Ubisoft. 

Description du poste

  • Concevoir, mettre en œuvre et maintenir des systèmes de réseau pour les jeux multi-joueurs. 
  • Diriger et encadrer techniquement une équipe d'ingénieurs pour intégrer les fonctionnalités réseau dans le moteur de jeu. 
  • Responsable des performances réseau pour garantir une faible latence, une faible bande passante et une haute fiabilité. 
  • Diagnostiquer et résoudre les problèmes liés au réseau pendant le développement et après le lancement. 
  • Collaborer étroitement avec les équipes de gameplay et de backend pour assurer une intégration transparente des fonctionnalités réseau. 
  • Se tenir au courant des dernières technologies et meilleures pratiques en matière de réseau et les appliquer au sein de l'équipe. 

Qualifications

  • Expérience significative dans l’application de principes réseaux dans un ou plusieurs jeux AAA multi-joueur.  
  • Expérience dans la conception d’architecture systèmes d’envergure. 
  • Capacité à concevoir et mettre en œuvre des architectures multi-joueurs évolutives. 
  • Expérience en programmation haute performance, multithreading et gestion de la mémoire. 
  • Connaissance experte des concepts réseau de bas niveau et des systèmes de jeu multijoueur de haut niveau.  
  • Solide compréhension des protocoles réseau, de la transmission de données et des techniques de synchronisation. 
  • Excellentes compétences en collaboration et en communication. 

Informations supplémentaires

Quoi nous envoyer

  • Votre CV mettant en valeur votre formation, votre expérience, vos compétences et les jeux livrés

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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