Level Artist

1 Month ago • All levels • Level Design

About the job

Job Description

Sperasoft seeks a skilled Level Artist to create immersive game levels. Responsibilities include following game design documents, collaborating with the Lead Level Artist, managing asset creation with content artists, integrating assets into levels, and overseeing debugging. The ideal candidate possesses proficiency in level building, art principles, game engine technologies (World Partition System, Level Instancing, PBR), and software like Maya, ZBrush, Substance Painter, and Unreal Engine. Experience with shipped titles and excellent communication skills are required. This role involves creating levels for games played by millions, offering a chance to significantly impact the gaming industry.
Must have:
  • Proficient in level building
  • Knowledge of art principles
  • Unreal Engine proficiency
  • PBR and material optimization
  • Shipped titles experience
Perks:
  • Learning & development opportunities
  • Exceptional private medical insurance
  • Casual workplace environment
  • Friendly team environment
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Description

Sperasoft is eagerly seeking a highly skilled Level Artist to bring expertise in crafting exciting levels for games that will be played by millions. This role is an opportunity to bring your mastery of Level Art to the forefront and leave a bright impression on the gaming landscape.

Responsibilities

  • Become familiar with game design documents to know the environments, objects, atmospheres, story, and style to build immersive environment
  • Follow references, concepts, and art direction, while also having the initiative to take the work further independently
  • Participate in the search for precise graphic references that are specific to assets marked for production
  • Become familiar with tool installation methods and their settings, the project’s file nomenclature system, and the data updating processes in the engine, and follow all the instructions
  • Create and edit documents that list and present the graphical content of the levels (objects, environments, atmosphere, lighting, styles, etc.)
  • Act as a production and artistic support for Lead Level Artist
  • Help estimate, after assessing level content with the PM and Lead – modeling, the working time and plan tasks per priority and per level
  • Establish modeling and texture needs, place the order with the content artists, and follow up on the progress and quality of the work with the PM and External Art Manager
  • Integrate produced objects and textures into the level
  • Create architectural elements of the level if needed and integrate them
  • Participate in setting the properties of every actor on the level when necessary (e.g.: movement, collisions, lighting effects, VFX, sound, etc.)
  • Oversee the debug process for all levels
  • Verify the quality of the maps once they are imported into the game and make any necessary improvements

Requirements

  • Proficient understanding of level building, starting from level design and ending with setting up VFX and navmesh
  • Proficient understanding of basic art principles like composition, storytelling, volumes, etc
  • Knowledge of the World Partition System and Level Instancing in game engines
  • Knowledge of PBR and physically based material standards
  • Knowledge of material optimization for real-time engines
  • Knowledge of material blending systems
  • Proficient in Maya/ Zbrush / Substance Painter / Unreal engine
  • Good eye for appropriate stylization and details
  • Shipped titles in similar role
  • Excellent communication, interpersonal, and organizational skills
  • Ability to work in collaboration with other artists on the same area
  • Ability to work well under pressure and deadlines

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment
  • Work from office


Role Information:
 EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

Yerevan, Yerevan, Armenia (On-Site)

Yerevan, Yerevan, Armenia (On-Site)

Vojvodina, Serbia (On-Site)

Kraków, Lesser Poland Voivodeship, Poland (On-Site)

Yerevan, Yerevan, Armenia (On-Site)

Belgrade, Serbia (On-Site)

Belgrade, Serbia (Hybrid)

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)

View All Jobs

Get notified when new jobs are added by Sperasoft

Similar Jobs

Virtuos - Lead Artist

Virtuos, Ireland (Hybrid)

Climax Studios - Environment Artist (UK based)

Climax Studios, United Kingdom (On-Site)

Electronic Arts - Senior Level Artist

Electronic Arts, China (On-Site)

Amber - Level Designer 3D (Project Based)

Amber, Romania (Remote)

Anchor Point Studios - Lead Level Designer

Anchor Point Studios, Spain (Remote)

Activision - Expert Level Designer

Activision, Poland (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Xentrix Studios - Modeling – Senior Artist

Xentrix Studios, India (On-Site)

Room 8 Studio - 3D Animator, Senior

Room 8 Studio, Bulgaria (On-Site)

Avalanche Studios Group - Senior Animator

Avalanche Studios Group, Sweden (Hybrid)

ICON Creative Studio - Intermediate Surfacing Artist (On-Site)

ICON Creative Studio, Canada (On-Site)

Demiurge Studios - Senior Technical Artist

Demiurge Studios, (Remote)

IMAGE Creative Education - VFX Artist

IMAGE Creative Education, India (On-Site)

Technicolor Group - FX-Mid Artist-Games

Technicolor Group, India (On-Site)

Hello Games - Junior Artist

Hello Games, United Kingdom (On-Site)

The Walt Disney Company - Effects Technical Director -Evergreen

The Walt Disney Company, India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Vojvodina, Serbia

Social Discovery Group - Deputy Head of Core Products

Social Discovery Group, Serbia (Remote)

Wargaming - Backend QA Engineer (World of Warships)

Wargaming, Serbia (Hybrid)

Wargaming - Server Developer (World of Tanks)

Wargaming, Serbia (Hybrid)

Social Discovery Ventures - Partner Account Manager/Lead (fluent in English and Spanish)

Social Discovery Ventures, Serbia (Remote)

Sperasoft - 2D Character Artist (stylized)

Sperasoft, Serbia (On-Site)

Playrix - Game Designer

Playrix, Serbia (Remote)

Social Discovery Group - Head of Mobile Product

Social Discovery Group, Serbia (Remote)

Social Discovery Group - Prompt Engineer (AI Specialist)

Social Discovery Group, Serbia (Remote)

Get notifed when new similar jobs are uploaded

Level Design Jobs

Virtuos - Lead Level Artist

Virtuos, China (On-Site)

Wargaming - Expert Level Artist (World of Tanks)

Wargaming, Serbia (Hybrid)

T-Minus Zero - Senior Mission Designer (Contract)

T-Minus Zero, United States (Remote)

Techland - Lead Level Designer

Techland, Poland (On_site)

VRWERX - Game Designer

VRWERX, United States (On-Site)

Saber Interactive - Senior Level Designer

Saber Interactive, Spain (Hybrid)

Epic Games - Gameplay QA Lead

Epic Games, Canada (On-Site)

Epoch Games - Unreal Engine Level Designer

Epoch Games, United States (Remote)

Epic Games - Lead Level Designer

Epic Games, United States (On-Site)

Sperasoft - Level Artist

Sperasoft, Serbia (On-Site)

Get notifed when new similar jobs are uploaded