Level Artist

4 Days ago • 6-8 Years • 3D Art

Job Summary

Job Description

As a Level Artist at Ubisoft's Paris studio, you'll be responsible for a game region's integration, composition, and debugging, ensuring high-quality scenes aligned with artistic direction and technical constraints. Collaborate with designers on player experience, proactively suggesting improvements. You might also handle environment assets with the props team. Master internal world-building tools. The role demands significant Level Artist experience, adaptability to new technologies, strong composition and storytelling skills, proficiency in 3Ds Max/Blender, Substance, Photoshop, and ideally ZBrush and Maya. Excellent communication and teamwork are essential.
Must have:
  • Significant Level Artist experience
  • Proficiency in 3Ds Max/Blender, Substance, Photoshop
  • Strong composition and environmental storytelling
  • Excellent teamwork and communication
Good to have:
  • ZBrush and Maya proficiency
  • Experience with procedural tools

Job Details

Description de l'entreprise

Les équipes d’Ubisoft comptent 18 000 personnes réparties sur plus de 30 pays à travers le monde et sont liées par une mission commune : enrichir la vie des joueurs et des joueuses par des expériences de jeu originales et mémorables. Leur énergie et leur talent ont permis de donner vie à de nombreuses franchises acclamées telles que Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, et bien d'autres à venir. Ubisoft est une entreprise soucieuse de l'égalité des chances et estime que la diversité des origines et des perspectives est essentielle pour créer des mondes qui permettent l’épanouissement et l’expression de toutes et tous. Si vous êtes enthousiaste à l'idée de relever des défis passionnants, exploiter des technologies de pointe, et prendre part au futur du divertissement, rejoignez-nous et créez l’inconnu.

Le studio de Paris est le studio pionnier d’Ubisoft et celui à l’origine des premiers succès de l’éditeur suite à sa création en 1992.  
Nous restons aujourd’hui à la tête de licences incontournables comme Just Dance, Ghost Recon, Mario + The Lapins Crétins, Howrse ou Mighty Quest. Nous nous sommes également construit une solide réputation comme partenaire de choix dans les collaborations inter-studios comme Watch Dogs, Skull & Bones, Beyond Good & Evil 2 ou encore Star Wars. Fort de cette expérience, nous continuons en tant que studio à aller plus loin en termes de créativité en travaillant sur des projets très prometteurs encore non-annoncés. 

Description du poste

Sous la responsibilité du Lead Environment Artist, vos missions seront les suivantes : 

  • Sur un projet Openworld, vous aurez la responsabilité d’une région du jeu avec intégration, composition et débug de scènes de haute qualité en respectant la Direction Artistique et les contraintes techniques du moteur
  • Développement de l'expérience du joueur en collaboration avec les designers (Level, Mission, Lighting, Réalisation) en étant proactif.ve et force de proposition.
  • Possibilité de s’occuper d’une partie des assets liés à votre environnement en collaboration avec la props team.
  • Apprentissage et maitrise des outils internes liés au worldbuilding (Editeur de terrain, Outils procéduraux)

Qualifications

  • Vous justifiez d’une expérience significative en qualité de Level Artist
  • Vous vous adaptez facilement à de nouvelles technologies (Pipeline, moteur de jeu et outils interne)
  • Vous avez un bon sens de la composition et du storytelling environnemental
  • Vous maitrisez 3Dsmax et/ou Blender. Substance et Photoshop. Zbrush et Maya sont appréciés.
  • Vous avez un très bon relationnel, savez travailler en équipe et avez une bonne communication
  • Vous êtes curieux.se et créatif.ve et force de proposition
  • Vous êtes à l’aise avec les contraintes Gameplay

Informations complémentaires

Ce poste est à pourvoir au sein de notre studio basé à Montreuil.

Ubisoft veille à développer un environnement de travail inclusif qui reflète la diversité de sa communauté de joueurs dans ses équipes.

En tant qu’employeur, Ubisoft offre à tous les mêmes opportunités d’accès à l’emploi sans distinction de genre, ethnicité, religion, orientation sexuelle, statut social, handicap et d’âge.

Consultez ce guide qui a pour but de vous accompagner dans votre candidature, et découvrez nos actions pour encourager plus de diversité et d'inclusion.

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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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