Level Artist

3 Months ago • 1 Years + • Concept Art

Job Summary

Job Description

Fishlabs is seeking a Level Artist (permanent or freelance) to contribute to a voxel destruction co-development project. Collaborating with programmers, designers, and other artists, you'll coordinate with the art director to create voxel-based environments. Responsibilities include outlining environmental needs, prototyping levels, integrating assets, optimizing for performance, addressing QA issues, and enhancing the studio's artistic capabilities. Experience with real-time engines (Unreal/Unity), 3D/texturing packages, and voxel software is preferred. Strong communication and teamwork skills are essential.
Must have:
  • Voxel environment creation
  • Real-time engine experience
  • 3D/texturing software proficiency
  • Collaboration and communication
  • Minimum 1.5 years experience
Good to have:
  • Experience with VoxTool or similar
  • Understanding of development lifecycles
Perks:
  • Discounted gym membership
  • Fresh fruit & free drinks
  • Relocation package
  • Family-friendly workplace

Job Details

About Fishlabs

Fishlabs GmbH, headquartered in Hamburg, has been delivering outstanding video games since 2004, consistently expanding its portfolio of shipped titles. In December 2013, the studio joined Plaion (formerly known as Koch Media), a world-leading developer, publisher, and distributor of digital entertainment products. As part of Plaion and alongside the various sister studios across the globe, FISHLABS keeps creating stunning immersive experiences that inspire millions of players worldwide. The 80-strong, multinational team of FISHLABS has assembled a broad portfolio of award-winning own IPs as well as co-development titles and keeps at the forefront of gaming. 
 
We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
 
Are you ready for the challenge? Join us! This is going to be a thrilling ride.

Your Crew 
You will be part of a voxel destruction co-development project working with external stakeholders. Together with the Fishlabs team, you will be in the center of it all, working closely with programmers, designers, and other art disciplines to make this project a great success.  

Your Mission

    • Coordinate with the art director, designers and other art disciplines to create voxel based full featured environments.  
    • Understand and follow the artistic direction for the project.   
    • Work with the Voxel Artists to outline the needs for the environment to aid in the design and planning.  
    • Work with the design team to create prototype levels with preliminary art, design and gameplay intentions.  
    • Integrate new and existing assets into the level. Create and assemble the key elements of the environment keeping lighting and art direction in mind.  
    • Keep in mind technical constraints, guidelines and metrics when constructing environments.  
    • Oversee optimization and debugging to fix issues raised by QA testers.  
    • Communicate effectively with the project management and fellow team members 
    • Push overall artistic capability within the studio 

Your Skillset

    • A relevant portfolio of artwork showing examples of layout and dressing work (Ideally some examples of voxel-based work, but not essential).  
    • Strong understanding of composition, lighting and working with level design.  
    • Great understanding of   
    • Experience with real-time engines  
    • Great technical knowledge of 3D packages, texturing packages and game engines like Unreal/Unity.  
    • Experience in voxel software such as VoxTool or equivalent software a plus (MagicaVoxel, VoxEdit, Oubicle, etc.)  
    • Ability to work within an established art style.  
    • A good team player, willing to work collaboratively and receive feedback and guidance from the rest of the team  
    • Minimum 1.5+ years of experience as a level artist, or a shipped title  
    • Good understanding of development lifecycles  
    • Strong spoken and written English communication skills required 

    • Please provide us with your portfolio.
    • A portfolio is desirable, but not required for this position. You may be tested for suitability. 
    • If providing a portfolio, please provide a detailed breakdown of your work and clarify what you were responsible for. 
    • Only digital applications will be accepted such as a website, blog or online album. Physical media will not be accepted. 
Mission Support

We are just as passionate about our games as we are about their creators (Could that be you?!). Your job comes with personal responsibility, freedom and short decision-making routes. And most importantly - A motivated, international team full of fellow gamers.
The studio is located in a bright, modern office, right in the center of Hamburg. With a selection of benefits for all our staff: Including discounted gym membership, fresh fruit and a variety of free drinks. A healthy work-life balance is important to you? For us too! That’s why we are also awarded as a family-friendly workplace. Coming from abroad? No problem! We also offer relocation packages.

Sounds good? Take a look here: www.fishlabs.de

Get In Touch!

Did we spark your interest? We are looking forward to your application. Simply click on the button below and apply by uploading your CV.
If you have any further documents which you think might be worth sharing to underline your background and talents, we are happy to receive them as well. If you have questions regarding the application just drop us an e-mail at jobs@dsfishlabs.com. An application via our online tool is preferred.

Similar Jobs

CI Games  - Lead VFX Artist

CI Games

England, United Kingdom (Remote)
1 Month ago
ByteDance - Backend Software Engineer

ByteDance

Seattle, Washington, United States (On-Site)
2 Weeks ago
Digital sun games - Unreal Programmer

Digital sun games

Valencia, Valencian Community, Spain (On-Site)
23 Hours ago
Playrix - Lead C++ Software Engineer (Gameplay)

Playrix

Ukraine (Remote)
6 Months ago
Playrix - Senior Technical Designer

Playrix

Ukraine (Remote)
6 Months ago
Bluehole - System/Balance Designer

Bluehole

(On-Site)
1 Month ago
Sperasoft - 2D Character Artist (stylized)

Sperasoft

Vojvodina, Serbia (On-Site)
1 Month ago
Naughty Dog - Senior Character Artist

Naughty Dog

Los Angeles, California, United States (Hybrid)
3 Days ago
SciPlay - Art Director

SciPlay

Las Vegas, Nevada, United States (Hybrid)
2 Weeks ago
Virtuos - Lead Artist

Virtuos

South Korea (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Playrix - Senior C++ Software Engineer (Gameplay)

Playrix

Portugal (Remote)
6 Months ago
Ubisoft - Lead R&D Scientist

Ubisoft

Shanghai, Shanghai, China (On-Site)
3 Months ago
DNEG - Character TD (DNEG ANIMATION)

DNEG

London, England, United Kingdom (On-Site)
11 Months ago
ByteDance - Student Researcher Intern (Edge Research Project for General Intelligence)

ByteDance

San Jose, California, United States (On-Site)
2 Weeks ago
magmic - Senior Unity Game Developer

magmic

Ottawa, Ontario, Canada (Hybrid)
1 Day ago
Programming Hub - Senior Game Developer

Programming Hub

Navi Mumbai, Maharashtra, India (On-Site)
1 Year ago
Google - Senior Data Scientist, Research, Global Networking and Infrastructure

Google

Atlanta, Georgia, United States (On-Site)
2 Days ago
Playrix - Middle C++ Software Engineer (Gameplay)

Playrix

Armenia (Remote)
6 Months ago
Bytro - Quality Assurance / QA Specialist - Gaming (f/m/x)

Bytro

Hamburg, Hamburg, Germany (Hybrid)
8 Months ago
Playrix - Senior VFX Artist

Playrix

Georgia (Remote)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Hamburg, Hamburg, Germany

Trackman - Junior Sales & Key Account Manager – Germany

Trackman

Frankfurt, Hessen, Germany (Hybrid)
2 Months ago
Welevel - Senior Level Artist (POIs & Procedural World Design)

Welevel

Munich, Bavaria, Germany (On-Site)
2 Months ago
Jellyfish - Social Content Executive (German Speaker)

Jellyfish

Berlin, Berlin, Germany (Hybrid)
2 Days ago
Tesla - Technical Product Design Apprenticeship - Mechanical and Plant Engineering

Tesla

Neutraubling, Bavaria, Germany (On-Site)
2 Months ago
Aesir Interactive - Senior Game Designer

Aesir Interactive

Munich, Bavaria, Germany (On-Site)
1 Month ago
Tesla - Controls Engineer Paint

Tesla

Brandenburg, Germany (On-Site)
2 Months ago
Boomi - Customer Success Manager

Boomi

Germany (On-Site)
1 Day ago
Tesla - Training Coordinator - Parts Central Europe + UK & Ireland

Tesla

Berlin, Berlin, Germany (On-Site)
2 Months ago
Wargaming - Publishing Lead (Unannounced Project)

Wargaming

Berlin, Berlin, Germany (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

SmileGate - Background Artist (Concept) - Lost Ark Mobile

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
Epic Games - Environment Outsource Lead

Epic Games

London, England, United Kingdom (On-Site)
2 Weeks ago
Werplay - 2D Artist/ ASO Artist

Werplay

Islamabad, Islamabad Capital Territory, Pakistan (On-Site)
4 Months ago
Tamatem Games - Game Artist Intern

Tamatem Games

Amman, Amman Governorate, Jordan (On-Site)
1 Month ago
Light Speed Studios - Senior Environment Artist

Light Speed Studios

(On-Site)
1 Month ago
Embark Studios - Character Artist - Games

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Tencent - Senior 2D Character Concept Artist - Global Realistic 3A Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
4 Months ago
Riot Games - Principal Environment Concept Artist

Riot Games

Shanghai, Shanghai, China (On-Site)
6 Months ago
Epic Games - FX Outsource Lead

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
2 Weeks ago
GOALS - Principal Concept Artist

GOALS

Stockholm, Stockholm County, Sweden (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

About The Company

For more than 15 years at FISHLABS we have been creating award-winning, chart-topping games that have been brought to life on millions of screens. At our core, we are a Studio for gamers, by gamers, and a reference in developing premium games with deep and engaging experiences across platforms. 


As part of PLAION and alongside our Deep Silver sister studios across the globe, we create stunning immersive experiences that inspire millions of players worldwide. 


We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming. 


Are you ready for the challenge? Join us! This is going to be a thrilling ride.

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (Hybrid)

Hamburg, Hamburg, Germany (On-Site)

Hamburg, Hamburg, Germany (On-Site)

Hamburg, Hamburg, Germany (On-Site)

View All Jobs

Get notified when new jobs are added by FISHLABS GmbH

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug