Level Designer 3D (Project Based)

1 Month ago • 3 Years + • Level Design

About the job

Job Description

Design and develop 3D game levels for exciting projects. Requires 3+ years of experience in level design, proficiency in 3D modeling software (Unreal Engine, Unity), and excellent communication skills. Experience with scripting or programming languages is a plus.
Must have:
  • 3D Level Design
  • Unreal Engine
  • Unity Engine
  • Game Development
Good to have:
  • Scripting Languages
  • C#
  • C++
  • Python
Perks:
  • Project-Based Pay
  • Flexible Timeline
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

About us:
At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals and we value each member's contributions to our mission of continuous improvement and innovation. 
About the role:
Hello talented professionals! We're currently looking to expand our pool of talent and invite skilled individuals to join us by applying to this job posting. While specific positions may not be available immediately, we're proactively building a network of qualified candidates for future paid partnerships.
If you're passionate about game development, eager to showcase and improve your skills on major titles, and if you are open to potential partnerships down the line, we encourage you to apply and become part of our expert talent community. We look forward to connecting with you!
As a 3D Game Level Designer, you will play a key role in developing the interactive settings that the players will explore and engage with. You'll have the chance to use your creative and innovative vision to work with others in a team-oriented environment to develop engaging game levels. You will create and design game levels that offer captivating gameplay as well as stunning visuals. You will be involved in every phase of the level design process, from the first concept sketches to the last implementation.
Here's what you can expect:
  • Profile Preselection: Our Talent Acquisition team will review your profile to ensure it aligns with our requirements and values
  • Talent Acquisition Interview: Selected candidates will undergo an initial interview to discuss about their experience, skills, and fit for the role.
  • Online Test: Qualified candidates will be invited to complete an online assessment to demonstrate their abilities.
  • Technical Interview: Finalists will participate in a technical interview to assess their proficiency and compatibility with our team when a project staffing plan is made.
We're committed to finding the best talent to join our growing team, and we look forward to connecting with you throughout this exciting process.
The Quest: 
  • Design and develop 3D game levels from conception to completion, ensuring they align with the creative vision and gameplay mechanics.
  • Work together with artists and other members of the team to smoothly incorporate assets into the gaming environment.
  • To improve player experience, implement and adjust gameplay elements such as interactive objects, puzzles, and enemy encounters. Adjust level designs in response to playtesting and team assessments.
  • Consider platform requirements and technical limitations when optimizing levels for gameplay balance and performance.
  • Help junior designers grow within the team by mentoring and supporting them and providing advice on design principles, best practices, and technical skill development.
The Skills: 
  • 3+ years of experience in game development, with a focus on level design.
  • Proficiency with 3D modeling and level design programs that are industry standard, such as Unreal Engine, Unity, or others.
  • Excellent communication and collaboration skills, with the ability to work effectively in a team environment.
  • A creative approach to problem-solving and a drive to push interactive storytelling to its limits.
  • Knowledge of level design concepts for a variety of game genres, such as puzzle, adventure, and action games.
  • Proficient English with outstanding verbal and written communication skills
  • Collaborative spirit and love of teamwork
  • Experience with scripting or programming languages (e.g., C#, C++, Python) for gameplay implementation is a plus.
The Reward: 
  • Competitive project-based compensation
  • Opportunity to work on exciting and diverse projects
  • Clear communication and support throughout the project duration.
  • Flexibility in project timelines and deadlines.
  • Potential for long-term collaboration on future projects.
  • Transparent and fair evaluation of your work.


View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Amber is a full-service game development and creative services agency, with offices in Bucharest, Botosani, Craiova, Kyiv, Warsaw, San Francisco, Los Angeles, Guadalajara and Montreal. We're structured as a network of studios with different skills and specializations, delivering top quality services in full game production, co-development, engineering, design, live ops, quality assurance and more.

Bucharest, Bucharest, Romania (Hybrid)

Bucharest, Bucharest, Romania (On-Site)

Guadalajara, Jalisco, Mexico (On-Site)

Guadalajara, Jalisco, Mexico (On-Site)

Bogotá, Bogota, Colombia (On-Site)

Bucharest, Bucharest, Romania (On-Site)

Bucharest, Bucharest, Romania (Remote)

Bucharest, Bucharest, Romania (Hybrid)

View All Jobs

Get notified when new jobs are added by Amber

Similar Jobs

Scorewarrior - Framework Client Senior C++ Developer

Scorewarrior, Cyprus (On-Site)

eBay - DataScience Lead-Global Consumer Insight

eBay, United States (Hybrid)

Kabam - Game Technical Director

Kabam, Canada (Hybrid)

Meta - Data Engineer, Product Analytics

Meta, United States (On-Site)

Ubisoft - 3D Scene Artist[Casual Party Game]

Ubisoft, China (On-Site)

Infinity Ward - Senior Technical Designer - Infinity Ward

Infinity Ward, United States (On-Site)

Playtika - Level Design Team Leader

Playtika, Israel (On-Site)

MADFINGER Games - Level Designer Regular/Senior

MADFINGER Games, Czechia (On-Site)

Ubisoft - Technical Designer

Ubisoft, Philippines (On_site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Hypemasters - Art Director (3D)

Hypemasters, United Arab Emirates (Remote)

Grindr - Staff Data Scientist

Grindr, United States (On-Site)

JetSynthesys - Unity Developer

JetSynthesys, India (On-Site)

Unity - Senior Partner Engineer - EMEA

Unity, United Kingdom (Hybrid)

Meta - Data Engineer, Product Analytics

Meta, United States (On-Site)

Kojima Productions - Game Designer

Kojima Productions, Japan (On-Site)

Metacore - 3D Environment Artist

Metacore, Finland (Hybrid)

Playrix - Senior C++ Software Engineer (Tools)

Playrix, Ukraine (Remote)

Meta - Product Manager

Meta, United States (On-Site)

ZeptoLab - Lead Unity Developer, remote

ZeptoLab, Portugal (Remote)

Get notifed when new similar jobs are uploaded

Jobs in Brazil

Get notifed when new similar jobs are uploaded

Level Design Jobs

Anchor Point Studios - Lead Level Designer

Anchor Point Studios, Spain (Remote)

Sperasoft - Level Artist

Sperasoft, United Arab Emirates (On-Site)

Sperasoft - Level Artist

Sperasoft, Armenia (On-Site)

Onward Search - Sr. Technical Game Designer

Onward Search, United States (On-Site)

Ubisoft - Level Designer

Ubisoft, Philippines (On_site)

Limit Break - Unity Level Integrator (Japan)

Limit Break, Japan (On-Site)

Hasbro - Level Designer

Hasbro, Canada (On-Site)

IO Interactive - Senior Level Designer

IO Interactive, Türkiye (Hybrid)

Get notifed when new similar jobs are uploaded