Level Designer

6 Days ago • 3 Years + • Level Design

Job Summary

Job Description

Lighthouse Games seeks a Level Designer to design and implement engaging and visually compelling game levels. Responsibilities include collaborating with the game design team on level objectives and mechanics; working with environment artists for aesthetic cohesion; ensuring balanced level difficulty; conducting playtesting and iterating designs based on feedback; resolving technical issues with artists and programmers; and staying current with industry trends. The ideal candidate has 3+ years of professional level design experience in video games, proficiency in Unreal Engine, strong understanding of level design principles (pacing, flow, balance), and excellent communication skills.
Must have:
  • 3+ years experience in level design
  • Proficient in Unreal Engine
  • Strong understanding of level design principles
  • Excellent communication & collaboration skills
Perks:
  • 25 Days Holiday + Birthday Day Off
  • Studio Shutdown (Christmas/New Year)
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-being Benefits

Job Details

Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

Key Duties Include

  • Design and implement game levels that are challenging, engaging, and visually compelling
  • Collaborate with the game design team to develop and refine level objectives and gameplay mechanics
  • Work closely with environment artists to ensure that each level is aesthetically pleasing and cohesive with the game's overall visual style
  • Ensure that game levels are properly balanced and offer appropriate levels of challenge for the player
  • Conduct playtesting and iterate on level designs based on player feedback
  • Work with technical artists and programmers to solve any technical issues related to level design
  • Stay up to date with industry trends and best practices in level design

Requirements

  • At least 3 years of professional experience in level design for video games
  • Strong understanding of level design principles, including pacing, flow, and balance
  • Proficiency in level design tools such as Unreal Engine
  • Knowledge of scripting and programming languages commonly used in game development
  • Excellent communication and collaboration skills
  • Ability to work well under pressure and meet tight deadlines
  • Passion for video games and a desire to create memorable player experiences

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits

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About The Company

Lighthouse is a game development company, and our ambition is to create a studio that embodies what it means to be at the bleeding edge of video game development – a studio that enables developers to create the best work of their career, in an environment that feels truly collaborative.


We are a home for ambitious developers who value collaboration and possess a determination to deliver quality. We want talent to flourish in our state-of-the-art studio and welcome experienced developers with a passion for mentoring. Our studio is a great environment for new talent to grow and develop their careers because they will be part of an outstanding studio with a long, bright future, where they can learn from the best. 


As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with some of the leading lights in AAA game development, who will support you in creating the best work of your career in an environment which fosters openness and respect.

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