Level Designer

3 Months ago • All levels
Level Design

Job Description

Steer Studios is seeking a talented Level Designer to join their team and drive the success of hybrid casual mobile titles. The role involves leading the entire level design creation pipeline, from concept to live operations, for a mobile puzzle game. Responsibilities include designing engaging levels that meet difficulty curves, player retention goals, and monetization strategies, while collaborating with cross-functional teams. The designer will also balance creativity with analytics, using A/B tests and player data to optimize content, and mentor junior designers. Ensuring efficient level production through tools and documentation is also key.
Good To Have:
  • Bachelor's degree in game design or equivalent
Must Have:
  • Lead level design creation pipeline
  • Design fun and engaging levels
  • Collaborate with design and data teams
  • Balance creativity and analytics
  • Mentor junior designers
  • Experience with puzzle games on mobile
  • Understanding of puzzle game mechanics
  • Experience on at least 1 full production cycle
  • Strong understanding of KPIs and monetization
  • Hands-on with Unity and Excel
  • Proactive problem-solving skills
  • Passionate gamer with eye for detail

Add these skills to join the top 1% applicants for this job

excel
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Steer Studios mission is to create a world-leading game studios in Saudi Arabia, creating high-quality games for international audiences. Also to help Saudi’s passionate gaming sector to develop homegrown IP and more broadly, make KSA a global hub for gaming. As part of the Steer studios team, you will work alongside the best global gaming talents who have relocated to Riyadh to be part of the ambitious group, and innovative, passionate and hardworking Saudis.


Steer Studios is looking for a talented and hands-on Level Designer to join our team and drive the success of our hybrid casual mobile titles. You’ll work closely with a team of passionate developers, data analysts, UX designers, and game designers to elevate both the product and the team.


Key Responsibilities:


  • Lead the level design creation and pipeline: Own and drive the full lifecycle of level creation—from concept to live ops—for a mobile puzzle title.
  • Design high-quality levels that are fun, engaging, and tuned to meet difficulty curves, player retention goals, and monetization strategy.
  • Collaborate with design, product, and data teams to implement and test new mechanics, iterate on level content, and integrate player feedback.
  • Balance creativity and analytics, using A/B tests and player behavior data to optimize and evolve level content.
  • Mentor a small team of junior/mid-level designers in the art of Level Design and contribute to the long-term strategy of the product.
  • Ensure that tools, pipelines, and documentation are in place and evolving to support efficient level production and iteration.





Qualifications and Key Skills:


  • Proven track record working on successful puzzle games on mobile (match-3, tile-blast, physics puzzles, or similar).
  • Deep understanding of puzzle game mechanics, player psychology, level pacing, difficulty curves, and engagement loops.
  • Experience on at least 1 full production cycle (from pre-production to live operation)
  • Strong understanding of KPIs, monetization mechanics and ability to drive level design from data findings.
  • Hands-on mindset with experience in Unity and proficiency in Excel to maintain game design configurations.
  • Comfortable working in a fast-paced environment with evolving priorities.
  • Extensive knowledge of Game Design principles and the mobile gaming landscape.
  • Strong proactive problem-solving and intuitive development skills.
  • Passionate gamer with an eye for details. Understanding of the industry, market, and target audiences.
  • Bachelor’s degree or College diploma in game design or equivalent is preferred.



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