Level Designer

4 Months ago • All levels • Level Design • $55,000 PA - $140,000 PA

Job Summary

Job Description

Level Designer for Bethesda Game Studios, creating open world content for their upcoming titles. Must have experience designing, building, and populating game levels, along with text-based scripting languages. Proven ability to ship projects from start to finish is required.
Must have:
  • Level Design
  • Text-based Scripting
  • Game Level Building
  • Project Completion
Good to have:
  • Modular Kits
  • Creative Writing
  • Quest Tools
  • BGS Games
Perks:
  • Healthcare Benefits
  • 401(k) Plan

Job Details

Overview

Join Constellation!

Come join Bethesda Game Studios, the award-winning development team behind Starfield, The Elder Scrolls and Fallout. Bethesda Game Studios strives to offer its employees a well-balanced home and work life by providing competitive salaries, a generous benefits program, and offices located in some of North America’s best cities.

With a goal of creating a culture as fun and diverse as our games and our players, we welcome applicants with unique skillsets, experience levels and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we’d love to hear from you!

Responsibilities

Your Daily Life at Bethesda Game Studios

As Level Designer, you will…

  • Create high quality open world level content
  • Use a proprietary toolset to design, build, script, and optimize game areas
  • Work closely with the vision of the lead level designer to ensure consistency, scope, and quality of content
  • Work closely with environment art, quest design and systems design teams to ensure game areas meet established art and design goals
  • Regularly play game content and provide constructive feedback to fellow designers
  • Maintain legacy content and make required bug fixes
  • Be able to multi-task and contribute to strike teams for multiple world levels at a time

Qualifications

What Makes You S.P.E.C.I.A.L.

  • You have an excellent sense of 3D game space and environmental storytelling
  • You have experience designing, building, and populating game levels
  • You are experienced with text-based scripting languages
  • You have shipped a project from start to finish
  • You possess excellent communication and documentation skills
  • You have strong familiarity with a variety of open world multiplayer games
  • You are self-driven, with a strong focus and attention to detail
  • You have experience with the Creation Kit

You must provide a portfolio featuring examples of your work

Preferred Skills

Bonus Skills

  • You have professional Level Design experience
  • You have experience with level design using modular kits
  • You have creative writing skills
  • You are experienced with quest tools
  • You have strong familiarity with BGS games

Salary Range

Level Designer - The typical base pay range for this position at the start of employment is expected to be between $55,000 - $140,000 per year.

ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.

At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.

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About The Company

ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. Its Bethesda Softworks division, founded in 1986 in the early days of the industry, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The Company's growing library of intellectual properties includes such franchises as The Elder Scrolls, Fallout, Dishonored, DOOM, QUAKE, Wolfenstein, Enemy Territory, RAGE and The Evil Within.

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