Level Designer

3 Months ago • 2 Years + • Level Design

Job Summary

Job Description

Fishlabs is seeking a Level Designer to contribute to a voxel destruction co-development project. Responsibilities include designing and building detailed 3D sandbox worlds using provided voxel assets, creating engaging environmental puzzles, maintaining level design documentation, and collaborating with artists and programmers. The ideal candidate possesses excellent 3D spatial understanding, experience in level design (concept to completion), environmental puzzle design, and knowledge of architectural principles. Experience with voxel workflows and 2D/3D software skills are advantageous. Strong communication skills are essential.
Must have:
  • Excellent 3D space and environmental storytelling sense
  • Experience designing and building game levels
  • Environmental puzzle design expertise
  • Understanding of level design aspects
  • Knowledge of architectural principles
  • Strong communication skills
Good to have:
  • 2D/3D modeling skills
  • Level scripting skills
  • Voxel workflow experience
Perks:
  • Discounted gym membership
  • Fresh fruit and free drinks
  • Family-friendly workplace
  • Relocation packages

Job Details

About Fishlabs

Fishlabs GmbH, headquartered in Hamburg, has been delivering outstanding video games since 2004, consistently expanding its portfolio of shipped titles. In December 2013, the studio joined Plaion (formerly known as Koch Media), a world-leading developer, publisher, and distributor of digital entertainment products. As part of Plaion and alongside the various sister studios across the globe, FISHLABS keeps creating stunning immersive experiences that inspire millions of players worldwide. The 80-strong, multinational team of FISHLABS has assembled a broad portfolio of award-winning own IPs as well as co-development titles and keeps at the forefront of gaming. 
 
We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
 
Are you ready for the challenge? Join us! This is going to be a thrilling ride.

Your Crew 
You will be part of a voxel destruction co-development project working with external stakeholders. Together with the Fishlabs team, you will be in the center of it all, working closely with programmers, artists, and other design disciplines to make this project a great success. 

Your Mission

    • Design and build highly detailed 3D sandbox worlds using voxel assets provided by artists 
    • Design and implement intricate and engaging environmental puzzles 
    • Own and stakehold for a part of the game world 
    • Create and maintain comprehensive Level Design documentation using 2D and enterprise tools 
    • Work closely with Level Art to bring game worlds to life 
    • Work closely with all disciplines to ensure game areas meet established art and design goals 
    • Openly share your work, knowledge, progress, and risks with the team 

Your Skillset:

    • Excellent sense of 3D space and environmental storytelling 
    • Demonstrable experience designing, building, and populating game levels from concept to completion 
    • Experience designing environmental puzzles 
    • Good understanding of all aspects of level design (visual language, pacing, signposting, etc.) 
    • Understanding of basic architectural principles (form vs function, flow, composition, etc.) 
    • Additional 2D (sketching), 3D (modeling), or level scripting skills is desirable 
    • Minimum 2+ years of experience as a Level Designer, or a shipped PC/console title as a Level Designer 
    • Experience with voxel work flows is a plus 
    • Good understanding of development lifecycles 
    • Strong spoken and written English communication skills required 
    • Ability to give and receive feedback 

    • Portfolio:
    • A portfolio is desirable, but not required for this position. You may be tested for suitability. 
    • If providing a portfolio, please provide a detailed breakdown of your work and clarify what you were responsible for. 
    • Only digital applications will be accepted such as a website, blog or online album. Physical media will not be accepted. 
Mission Support

We are just as passionate about our games as we are about their creators (Could that be you?!). Your job comes with personal responsibility, freedom and short decision-making routes. And most importantly - A motivated, international team full of fellow gamers.
The studio is located in a bright, modern office, right in the center of Hamburg. With a selection of benefits for all our staff: Including discounted gym membership, fresh fruit and a variety of free drinks. A healthy work-life balance is important to you? For us too! That’s why we are also awarded as a family-friendly workplace. Coming from abroad? No problem! We also offer relocation packages.

Sounds good? Take a look here: www.fishlabs.de

Get In Touch!

Did we spark your interest? We are looking forward to your application. Simply click on the button below and apply by uploading your CV.
If you have any further documents which you think might be worth sharing to underline your background and talents, we are happy to receive them as well. If you have questions regarding the application just drop us an e-mail at jobs@dsfishlabs.com. An application via our online tool is preferred.

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