Lighting Artist

1 Month ago • 2 Years + • VFX

Job Summary

Job Description

Frogwares is seeking a Lighting Artist. The role involves creating and implementing dynamic, realistic, and stylized lighting solutions within Unreal Engine to enhance narrative and emotional impact. Responsibilities include ensuring consistency with artistic direction, optimizing lighting for performance, collaborating with designers and environment artists, troubleshooting issues, developing tools, and maintaining documentation. The artist will work closely with the technical art team and contribute to the overall game design and visual style.
Must have:
  • Create and implement lighting in Unreal Engine
  • Enhance narrative and emotional impact through lighting
  • Optimize lighting for performance
  • Collaborate with level designers and environment artists
  • Troubleshoot and resolve lighting issues
  • Develop and maintain lighting tools and workflows
  • Create documentation for lighting guidelines
  • 2+ years of experience as a Lighting Artist
  • Proficiency in Unreal Engine lighting tools
  • Strong understanding of light, color, and shadow
  • Ability to work with precision
  • Excellent communication and collaboration skills
  • Portfolio demonstrating lighting skills
  • Strong art fundamentals and composition
  • Strong level of English
Good to have:
  • Experience with other game engines
  • Experience with other rendering software
  • Familiarity with scripting or blueprints in Unreal Engine

Job Details

Frogwares is looking for a Lighting Artist.

Responsibilities

  • Create and implement dynamic, realistic, and stylized lighting solutions within Unreal Engine;
  • Enhance the narrative and emotional impact of environments through lighting, ensuring consistency with the overall artistic direction; 
  • Work closely with the technical art team to optimize lighting setups for performance without compromising visual quality; 
  • Work with level designers, environment artists, and the art director to ensure lighting complements the overall game design and visual style; 
  • Identify and resolve lighting issues that may arise during production, including addressing performance bottlenecks; 
  • Develop and maintain tools and workflows that streamline the lighting process; 
  • Create and maintain documentation for lighting guidelines and implementation techniques;

Requirements

  • 2+ years of experience as a Lightning Artist;
  • Proficiency in Unreal Engine’s lighting tools and techniques, including dynamic lighting, volumetric effects, and post-processing; 
  • Strong understanding of light, color, shadow, and their impact on mood and storytelling; 
  • Ability to work with precision, ensuring consistency across all lighting elements in a scene; 
  • Excellent communication skills and ability to work collaboratively with a multidisciplinary team; 
  • Ability to troubleshoot and solve complex lighting issues in a real-time environment; 
  • A portfolio or demo reel that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods;
  • Strong art fundamentals and eye for composition;
  • Strong level of English;

Will be a plus

  • Experience with other game engines or rendering software;
  • Familiarity with scripting or blueprints within Unreal Engine.

Required Application Materials

  • Resume in English;
  • Portfolio.

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About The Company

Frogwares is an award-winning, critically acclaimed developer of story-rich action-adventure games. Fiercely independent for 20 years, we are driven by the limitless possibilities in video games. Our focus today is on creating fresh narratives backed with engaging gameplay mechanics and blockbuster-level production values. Thanks to the work of a talented team of artists and programmers, Frogwares games available for major gaming platforms, including PC, Playstation 5, Xbox Series X|S, Playstation 4, Xbox One and Nintendo Switch. With over 8 million units sold in the last decade, Frogwares continues to develop a rich portfolio of games.

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