Lighting – Senior Artist

1 Month ago • 6-8 Years • Concept Art • 3D Art • 2D Art

About the job

Job Description

Xentrix Studios is seeking a Lighting Artist to join their production team in Bangalore. The ideal candidate will have a strong understanding of color theory, composition, light, and form, and will be proficient in various industry-standard rendering programs, such as Arnold, Renderman and Mental Ray. Responsibilities include ensuring lighting consistency, creating atmosphere, applying visual styles, balancing elements for compositing, and mentoring junior team members.
Must have:
  • Understanding of composition and mood enhancement through lighting
  • Knowledge of cinematography principles (depth of field, density, filters)
  • Ability to light characters, environments, interior/exterior, different times of day
  • Proficiency in Maya, 2D paint software, and industry-standard rendering programs (Arnold, Renderman, Mental Ray)
  • Leadership skills, self-motivation, communication skills, teamwork
  • Art background (Bachelor's Degree in Fine Art, Illustration, Computer Graphics preferred)
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Xentrix Studios is hiring Lighting artists to join our production team in Bangalore. We require talented men and women who show exceptional understanding possessing solid artistic skills, including a thorough understanding of color theory, composition, light, and form. The position offers a chance to work in a creative environment and produce visual content for children’s animated TV series, Feature Films, Theme Parks and Games. A solid understanding of rendering, lighting, shading networks, polygonal modeling, and texture UV's is essential. We are all set to welcome artists who will contribute with their skills and provide ideas for creating stunning visuals.

DUTIES & RESPONSIBILITIES

Ensure there is consistency in lighting, colour balance and mood between the various elements of a shot or scene.

Add the lighting that creates atmosphere, increasing realism, tone and depth in a scene and clarifying location, weather and time of day.

Refer to the production designs and apply the visual style as faithfully as possible, taking care to maintain continuity.

Balance individual elements to enable the compositors to produce a convincing image.

Need to work closely with the rendering and compositing departments to understand what is required at the next stage and ensure their material is easy to use and delivered on time.

Guiding and mentoring Junior team members.

REQUIRED SKILLS & EXPERIENCE

Understanding of composition and the ability to enhance mood by lighting.

Knowledge of the cinematography principles including depth of field, density, use of filters.

Ability to light characters and environments, interior and exterior, different times of day, etc.

Good working knowledge of computer animation packages, particularly Maya, 2D paint software and various industry-standard rendering programs, such as Arnold, Renderman and Mental Ray.

Leadership skills, Self-motivation, good communication skills, and a great team-player attitude

Art Background. Bachelor's Degree in Fine Art, Illustration, Computer Graphics preferred

At least 6-8 years’ experience as a Lighting Artist for TV series / Feature / video games.

PORTFOLIO REQUIRMENT & SKILL TEST

Visual demonstration (Show reel: QuickTime or web link preferred) showcasing a strong sense of light and shadow demonstrated by artwork, photography, theatre, film or CG work.

Only online artwork submissions will be accepted (e.g. website, blog or online album).

Candidate must be willing to complete a skill test if required

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