Live Ops Manager

4 Months ago • All levels

About the job

Job Description

Live Ops Manager for remote-first studio, must have experience with Free-to-play or Live Service games, excel at independent work.
Must have:
  • Live Ops
  • Free-to-play
  • Live Service
  • Independent Work
Good to have:
  • Unreal Engine
  • Player Metrics
  • User Acquisition
  • Content Optimization
Perks:
  • Accelerated Promotion
  • Remote-First Culture
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About Worlds

Worlds is a new remote-first studio from former veterans of Epic Games.

Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.

Responsibilities

- Contribute to design of metagame systems ane product strategy for forthcoming titles
- Analyze player metrics in real-time and optimize content to maximize fun
- Have ownership of user acquisition and work with developers to maximize KPIs

Requirements

- Experience in Live Ops on a Free-to-play or Live Service game
- You excel at working independently, without excessive structure or oversight

What We Offer:

  • Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly

  • Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming.

  • Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in.

Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.
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About The Company

Infrastructure for the future of game development 

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