We are looking for a LiveOps Engineer for an unannounced, AAA multiplayer PC game. The ideal candidate will be in charge of designing and implementing seasons, events, player missions, set-up shop contents, to keep players engaged on a Live game for months and years. This profile will work under the supervision of the production team, and in communication with design, community management and analytics team, ensuring our community always has a reason to come back to the game.
We are working on a season-based high-end, hardcore PC multiplayer title. If you want to work in a highly creative company, with excellent work culture, and with full remote possibilities, this is an opportunity for you.
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