Location Game Designer

7 Months ago • 2-2 Years • Game Design • 2D Art

Job Summary

Job Description

Playrix is looking for a Location Game Designer with 2+ years of experience in designing game locations, specifically in the expedition or farming genres. You'll be responsible for customizing content, creating maps, and developing level design concepts. Experience with Unity, Unreal, Photoshop, and Git is required.
Must have:
  • Game Location Designer
  • Expedition or Farming
  • Unity or Unreal
  • Photoshop and Git
Good to have:
  • Animation and Scripting
  • Visual Arts Degree
  • Programming Experience
  • Scripting Languages
Perks:
  • Flexible Schedule
  • Health Insurance

Job Details

Location Game Designer

About the company

Playrix is ​​one of the most successful mobile game development companies 
in the world. In terms of mobile application revenue, we rank first in Europe 
and are in the top 3 worldwide. Our games have been installed 2.3 billion times (that's a third of the world's population!) and more than 30 million people around the world play them every day.

Team, about the role

We're looking for a talented Location Game Designer. Together with the experts who created the popular Scapes series, you will make top-quality content and raise the bar in level design for one of the most successful games on the casual market.

Tasks

  • Customization of content and game parameters related to the game's visuals and the project's level design configuration
  • Technical customization of animations based on templates
  • Technical preparation of graphics (slicing, exporting) in Photoshop
  • Participation in the formation of a unified vision and generating ideas for level design 
  • Development of the level design concept and elaboration of game mechanics from the standpoint of overall game design and visual assembly of game locations 
  • Preparation of guidelines, and conducting presentations and workshops for the team
  • Management of level design at all stages — from concept development to quality control of its implementation in the game

Our stack

  • Our , similar to Unity or Unreal, which we are constantly developing

  • Adobe Photoshop, Spine, Git, XML

Requirements

  • 2+ years of experience working as a game designer or level designer of game locations
  • 2+ years of experience creating and assembling maps (preferably in the expedition or farming genres)
  • Experience working with popular game engines (Unity, Unreal, or any other game editors)
  • Basic skills in Adobe Photoshop and Git, understanding of xml structure
  • Experience in animation and scripting
  • Extensive gaming experience, interest in casual games and/or RPGs

Preferred

  • Degree in visual arts or technical studies
  • Programming experience or knowledge of scripting languages
  • Experience mentoring a team


We offer

  • The ability to influence the quality of our tools, including the development of our proprietary level editor and our work with the VSO engine
  • The freedom to switch out processes and approaches for more efficient ones without lengthy approvals or bureaucracy
  • A flat team structure. Direct collaboration with the producer and game designer

Our Perks

Flexibility at work

  • For most positions we offer a flexible schedule, and employees can work from anywhere in the world (except for the Russian Federation and the Republic of Belarus). You can do your work however and wherever you like — we only evaluate your results.

Caring for health and well-being
  • We provide voluntary health insurance for employees and their children, and reimburse online sessions with a psychologist.
  • We offer fully paid vacation days and sick leave. In certain circumstances, you can request additional days off.
  • We support leading a healthy lifestyle and reimburse the cost of gym memberships and fitness app subscriptions.
Professional development and education
  • We pay for participation in specialized conferences and courses and hold our own internal conferences.
  • We offer discounts on English language courses and courses for the languages of the countries in which the company operates.
Events and merch
  • We regularly hold offline events like team meetings, big corporate parties, and informal office parties.
  • We also regularly organize fun competitions, quizzes, hackathons, and online fitness challenges.
  • We have a merch store with an internal currency you can use to buy unique gifts. We give out this currency as a gift for significant dates, and you can earn more by participating in events and company activities.

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